enki
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« on: December 31, 2006, 02:34:18 PM » |
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 Open Arena Community: ----------------------------- DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com]New Wiki (Main Page)DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Special:Allpages]New Wiki, List of all articlesOld WikiDev'BlogIRC channel : #openarena @ irc.anynet.org WIP & clean non-watermarked screenshotsMilesTeg's Protopage websiteMac Ressource PageMaps & Models : -------------------- The Map-Center mappack.Huge mappack, like a million sweet levels.The mappack for the TMW server.Ash model, from the kickass Evil Dead movie series.There's a buttload of player and weapon models files here, they're ALL of the 300+ q3 models that were on polycountTextures Creation: ---------------------- A huge listing of tutorials for the GIMPA rather large collection of filters, script-fu, python-fu, and perl::fu plugins and scripts: for the GIMPFXgen, a procedural texture creation tool (for win32 only at the moment).Model Creation: ------------------- Softwares: Our favorite modeler, BlenderWings3d, very good modelerMisfit Modeler 3dTutorials ? Mapping / Level Design: -------------------------- Softwares: GTKRadiant,that we use to create maps.Tutorials: How to setup GtkRadiant
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« Last Edit: May 31, 2007, 12:36:05 PM by enki »
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fromhell
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« Reply #2 on: January 02, 2007, 01:47:07 PM » |
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heh that's a neat page
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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fromhell
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« Reply #3 on: January 05, 2007, 03:27:47 PM » |
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http://openarena.ws/shots/This index just has wip shots and clean non-watermarked shots. most are random and aren't in the gallery.
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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jackoverfull
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Posts: 384
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« Reply #4 on: January 13, 2007, 04:57:05 AM » |
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Hi, i've built a mac resource page
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Anso
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« Reply #5 on: May 11, 2007, 04:24:38 PM » |
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jackoverfull: Where can I find this pretty mac resource page if I may be so bold? 
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jackoverfull
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« Reply #6 on: May 13, 2007, 11:23:48 AM » |
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you can find it here. dunno why haven't linked before
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Fitacus
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Cakes -3
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« Reply #7 on: May 29, 2007, 03:48:54 AM » |
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Pretty nice links guys thx.
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"The things you own, they end up owning you."
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BewnieMike
Ok i've posted twice!
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« Reply #8 on: June 12, 2007, 04:57:51 PM » |
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This question has probably been answered elsewhere . . . but how to I INSTALL these maps after I've downloaded them, so I can play them in Open Arena?
I'm using Ubuntu Feisty 64-bit on a Biostar board with an AMD Athlon 64 3400+ processor.
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Cube-Sauerbraten player now living in the Lost World of Linux (Ubuntu-Kubuntu)
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jackoverfull
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« Reply #9 on: June 12, 2007, 06:18:01 PM » |
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in the map is .pk3 file you must put it in the baseoa folder, if it is a .bsp one put it in baseoa/maps (create "maps" if there isn't one).
anyway, your question is a little off-topic here..
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w1zrd
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Posts: 582
Give to life what you expect back
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« Reply #10 on: August 14, 2007, 05:07:01 AM » |
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'Toto, I've a feeling we're not in Kansas anymore.'

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TheMechanicalHand
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Birdo
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« Reply #11 on: August 19, 2007, 01:22:21 AM » |
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And in this moment Seconds stop and I burst with clarity, A wealth of love and hate gone blank For I finally remember my fucking name!! What do you want! i breathe wind, the clarity is gone, and my pulse is faint!
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hyp3rfocus
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« Reply #12 on: August 19, 2007, 03:05:18 AM » |
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raam, you keep putting your comment in the quote box.
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TheMechanicalHand
Bigger member
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Birdo
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« Reply #13 on: August 19, 2007, 03:30:52 AM » |
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i no
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And in this moment Seconds stop and I burst with clarity, A wealth of love and hate gone blank For I finally remember my fucking name!! What do you want! i breathe wind, the clarity is gone, and my pulse is faint!
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stjartmunnen
Nub
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« Reply #14 on: August 19, 2007, 05:39:55 AM » |
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Extensive mapping tutorial courtesy of dONKEY : http://www.leveldk.co.uk/tutindex.htmFrom dk's site: covering basic mapping and design techniques to the use and implementation of advanced approaches and ideas
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« Last Edit: August 19, 2007, 05:43:00 AM by stjartmunnen »
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Crazy56
Ok i've posted twice!
Cakes 0
Posts: 2
Too Many Freaks ..... Too Few Circuses !!!!!
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« Reply #15 on: October 19, 2007, 02:32:55 AM » |
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Hey W1zrd, that link is no longer valid. Any chance of you finding a valid one for this mappack to share with us nubs? Thanks in advance.
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 Please Pray For Our Troops!!!!!
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w1zrd
Member
Cakes 2
Posts: 582
Give to life what you expect back
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« Reply #17 on: October 19, 2007, 09:45:03 AM » |
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Hey W1zrd, that link is no longer valid. Any chance of you finding a valid one for this mappack to share with us nubs? Thanks in advance. Use the .torrent as pulchr provided the link for, it's a safe bet. Here is the thread where the pack is posted for further info, and screenshots: http://openarena.ws/board/index.php?topic=953.0
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'Toto, I've a feeling we're not in Kansas anymore.'

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pulchr
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« Reply #19 on: December 07, 2007, 10:17:58 AM » |
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omg, oh noes, cacatoes! 
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booster
THIS ONE POST HERE SHOULD DO IT.
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« Reply #20 on: December 24, 2007, 02:19:24 PM » |
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in the map is .pk3 file you must put it in the baseoa folder, if it is a .bsp one put it in baseoa/maps (create "maps" if there isn't one).
anyway, your question is a little off-topic here..
Thanks for all your work on this for the Mac...and thanks to all the folks that have developed this game!!!!
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skankychicken
Lesser Nub
Cakes 1
Posts: 114
OpenArena 1.0.0 - /cg_roaminganimals 1 ; /cg_flipf
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« Reply #21 on: April 19, 2008, 10:27:50 AM » |
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Kikou, I set up a board to share a few things with players I know in OA, and I took screenshots of most models listed in on this page : http://ioquake3.org/models/ aw.. i just stumbled accross this by mistake but exactly what i was needin and would have been painful to write a script for it. thank you edit: removed full quote
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« Last Edit: April 21, 2008, 07:59:55 AM by skankychicken »
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Cacatoes
Banned for leasing own account
Posts a lot
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Posts: 1427
also banned for baiting another to violate rules
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« Reply #23 on: April 21, 2008, 08:54:29 AM » |
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Good idea, just to add : I didn't shot every model, some didn't work, and some looked obvious (homer simpson, & other famous characters we can easily guess how they look). So for an extensive list of models, check the ioquake3 page. If you want me to add new models I forgot, make a list of the missing ones and I'll try to do that.
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Todo: Walk the cat.
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skankychicken
Lesser Nub
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Posts: 114
OpenArena 1.0.0 - /cg_roaminganimals 1 ; /cg_flipf
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« Reply #24 on: April 21, 2008, 09:40:44 AM » |
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No thats perfect. There are often requests for people to see images of models on our site based in the US, mainly younger people. Now I'm on a mission to get all the levelshots for maps at 160 x 120 for the game browser and using the ref/rcon web based interface to check out the maps using AJAX 
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