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Author Topic: Server problem with downloading from it.  (Read 48479 times)
Cacatoes
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« Reply #25 on: February 28, 2011, 05:58:36 PM »

From what Sago said I think you can find back these numbers.

Bitmasks work like these:

1 1 1 (in binary)
4+2+1=7 (in decimal)

5 = 1 0 1 => only HTTP download
3 = 0 1 1 => sv_dlURL ignored
7 = 1 1 1 => http & UDP disabled
1 = 0 0 1 => ... at least I can say http download work, and I suppose UDP too.
0 = 0 0 0 => ... Oh crap I abandon Wink
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sago007
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« Reply #26 on: March 01, 2011, 02:49:42 AM »

Actually I was a bit wrong: sv_allowDownload cannot forbid HTTP redirect, but cl_allowDoanload can do that.
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Gig
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« Reply #27 on: March 03, 2011, 12:41:31 PM »

Hi, do you have more detailed info?
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« Reply #28 on: March 03, 2011, 12:47:39 PM »

Hi, do you have more detailed info?
It is described in the ioqauke 3 readme... many good things there.
http://svn.icculus.org/*checkout*/quake3/trunk/README

For future versions the variable "com_busyWait" is also described there and are good to know if you loose fps in future versions.
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« Reply #29 on: March 03, 2011, 03:11:29 PM »

Quote
- Use select() to sleep when idle as opposed to busy waiting.
- Introduce com_busyWait cvar to go back to old behaviour
I'm sorry I don't know what this means.


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« Reply #30 on: March 03, 2011, 03:22:13 PM »

From ioquake3 readme:
Quote
 sv_allowDownload's value is now a bitmask made up of the following
  flags:
    1 - ENABLE
    4 - do not use UDP downloads
    8 - do not ask the client to disconnect when using HTTP/FTP

 Simply setting cl_allowDownload to 1 will enable HTTP/FTP downloads
  assuming ioquake3 was compiled with USE_CURL=1 (the default).
  like sv_allowDownload, cl_allowDownload also uses a bitmask value
  supporting the following flags:
    1 - ENABLE
    2 - do not use HTTP/FTP downloads
    4 - do not use UDP downloads
I'm going to update our wiki with these info. But please explain to me the value 8 for sv_allowdownload: usually (with http downloading) a client is disconnected from the game server and re-joins it after finishing download (that means that someone can "steal" his slot while its downloading), and if you set it to alien instead, it continues to maintain his slot "busy" and noone can "steal" it?
« Last Edit: March 04, 2011, 04:09:24 AM by Gig » Logged

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Gig
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« Reply #31 on: March 03, 2011, 04:10:03 PM »

Okay, I DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/index.php?title=Manual%2FAutomatic_downloading&action=historysubmit&diff=8448&oldid=8380]updated the page.
Please correct it if there are errors, for example in the part about the "8" flag.
« Last Edit: March 04, 2011, 04:08:00 AM by Gig » Logged

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Cacatoes
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« Reply #32 on: March 04, 2011, 03:22:36 AM »

I think your explanation of the 8 value is the right one.
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