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Author Topic: Hooker  (Read 20671 times)
fromhell
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« on: March 14, 2011, 04:35:22 AM »



Sorry about the skin. there will have to be some way to undraw the hook on the model when it fires

maybe make the hook a barrel model and have cgame omit it on fire?
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

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new code development on github
Bane
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« Reply #1 on: March 14, 2011, 05:46:00 AM »

looks cool  Smiley Also funny thread name Cheesy
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VortexHU
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« Reply #2 on: March 14, 2011, 06:38:16 AM »

i like. we need more grappling in oa.
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— VortexHU —
Neon_Knight
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« Reply #3 on: March 14, 2011, 07:08:22 AM »

That's the model for the already implemented (comes from Q3A itself) but unmodelled Grappling Hook.

Looks like a Quake 1 gun. Tongue
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Peter Silie
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« Reply #4 on: March 14, 2011, 02:03:06 PM »

Very nice!
i like this organic alien style!
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chaoticsoldier
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« Reply #5 on: March 15, 2011, 05:55:58 AM »

It looks pretty good.
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fromhell
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« Reply #6 on: March 18, 2011, 06:24:21 AM »

I got it ingame though i'm having a little trouble making a beam shader for it. i want to do a rope
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Peter Silie
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Cakes 2008
Posts: 610



« Reply #7 on: March 18, 2011, 02:37:24 PM »

Maybe this can help you, because they did a hook:
http://sourceforge.net/projects/qbots/

It is realy gpl, so stay cool Wink
(i already talked to the dev some years ago)
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Neon_Knight
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« Reply #8 on: March 18, 2011, 03:33:33 PM »

"This project has no files."

Sad
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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Peter Silie
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« Reply #9 on: March 18, 2011, 03:46:21 PM »

Somebody deleted the content Sad
But you stiill can view the svn () Smiley
(for example http://qbots.cvs.sourceforge.net/viewvc/qbots/q3bots/src/cgame/)

If sources are needed, i would contact HotRod again!
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Neon_Knight
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« Reply #10 on: March 18, 2011, 04:34:47 PM »

Too bad, I've found this:

http://qbots.cvs.sourceforge.net/viewvc/qbots/q3bots/QIIIA%20Game%20Source%20License.doc?content-type=text%2Fplain

Sad
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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fromhell
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« Reply #11 on: March 18, 2011, 06:50:55 PM »

plus, last updated december 2001... says a lot right there.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Peter Silie
Member


Cakes 2008
Posts: 610



« Reply #12 on: March 19, 2011, 05:05:03 AM »

This mod is dead since q3 is dead (like all the other mods for this game) Wink
but sometimes it helps to watch old sources before inventing the wheel again.
i hadn´t in mind to refresh this project, was just a hint, where you could get some inspiration for your hook Sad
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fromhell
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« Reply #13 on: March 19, 2011, 06:27:00 AM »

it wasn't necessarily about the source (so battle of the sexist is irrelevant here), but more about painting a rope texture


i'll play with cgame and see what I can do about it
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Peter Silie
Member


Cakes 2008
Posts: 610



« Reply #14 on: March 19, 2011, 10:01:03 AM »

more about painting a rope texture

sorry, missed the point... Sad
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fromhell
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« Reply #15 on: April 16, 2011, 02:31:55 AM »

ok, i've messed with cgame and i'm happy with the technical results so far

will post a diff when i am able to make a diff...

(did other changes too like enhance gren/rocket/prox explosions for leienhancement)
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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