Pages: [1]
  Print  
Author Topic: Openarena source code  (Read 13993 times)
Kappasecondus
Nub


Cakes 0
Posts: 7


« on: December 20, 2011, 06:48:34 AM »

Hi guys,
i'm new of the forum, my name is Kappasecondus.
I want to ask you where i can download the complete Openarena source code, a zip with all c's and h's into.
In this week I've maked some very simple mods in quake 3 arena followin this tutorials: http://wiki.ioquake3.org/Up_%27N_Running, but i want to make them for OpenArena.
Thanks.


Kappa.
Logged
sago007
Posts a lot
*

Cakes 62
Posts: 1664


Open Arena Developer


WWW
« Reply #1 on: December 20, 2011, 12:10:36 PM »

There is not one file with the complete source code. The code is split in two. One part for the engine and one for the gamecode (mod).

OpenArena 0.8.5 are based on these files:
Gamecode: http://files.poulsander.com/~poul19/public_files/oa/dev085/openarena-modSDK-0.8.5-6.tar.bz2
Engine: http://files.poulsander.com/~poul19/public_files/oa/dev081/openarena-engine-bin-0.8.x-13.zip

Updated files will be released very soon with OA 0.8.8.
Logged

There are nothing offending in my posts.
Kappasecondus
Nub


Cakes 0
Posts: 7


« Reply #2 on: December 20, 2011, 01:51:20 PM »

Thank you so much!
Logged
Gig
In the year 3000
***

Cakes 45
Posts: 4394


WWW
« Reply #3 on: December 20, 2011, 05:26:54 PM »

Sago, the engine file you linked seems the one of the binary, not the sources. Maybe you intended to post this one instead?
http://files.poulsander.com/~poul19/public_files/oa/dev081/openarena-engine-source-0.8.x-13.tar.bz2
Logged

I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
sago007
Posts a lot
*

Cakes 62
Posts: 1664


Open Arena Developer


WWW
« Reply #4 on: December 21, 2011, 02:51:15 AM »

Sago, the engine file you linked seems the one of the binary, not the sources. Maybe you intended to post this one instead?
http://files.poulsander.com/~poul19/public_files/oa/dev081/openarena-engine-source-0.8.x-13.tar.bz2
Yes, it was that one I meant.
Logged

There are nothing offending in my posts.
Kappasecondus
Nub


Cakes 0
Posts: 7


« Reply #5 on: December 21, 2011, 06:53:18 AM »

Nope, i meant the first.
But now i don't know how to insert my qvm's in game  Grin  Cheesy
Logged
Gig
In the year 3000
***

Cakes 45
Posts: 4394


WWW
« Reply #6 on: December 21, 2011, 08:13:07 AM »

I don't know (wait for Sago). I simply want to say that you can start from 085 game code for your tests, but it's advisable to start from 088 code (upcoming release), when it's available, for creating your real mod (this way, it will include fixes introduced with 088).
« Last Edit: December 21, 2011, 08:48:31 AM by Gig » Logged

I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
Pages: [1]
  Print  
 
Jump to: