Does anyone else have an issue compiling the game logic (oa-0.8.8.tar.bz2) with GCC 4.8?
I get no errors compiling on one machine running GCC 4.7.2 but it won't compile the qvm on another machine running GCC 4.8.2.
Here are the errors:
make[2]: `build/release-linux-x86_64/baseq3/cgamex86_64.so' is up to date.
make[2]: `build/release-linux-x86_64/baseq3/qagamex86_64.so' is up to date.
make[2]: `build/release-linux-x86_64/baseq3/uix86_64.so' is up to date.
make[2]: `build/release-linux-x86_64/missionpack/cgamex86_64.so' is up to date.
make[2]: `build/release-linux-x86_64/missionpack/qagamex86_64.so' is up to date.
make[2]: `build/release-linux-x86_64/missionpack/uix86_64.so' is up to date.
CGAME_Q3LCC code/cgame/cg_main.c
build/release-linux-x86_64/tools/q3lcc: fatal error in build/release-linux-x86_64/tools/q3cpp
make[2]: *** [build/release-linux-x86_64/baseq3/cgame/cg_main.asm] Error 1
make[2]: Leaving directory `/home/galik/dev/oa-0.8.8'
make[1]: *** [targets] Error 2
make[1]: Leaving directory `/home/galik/dev/oa-0.8.8'
make: *** [release] Error 2
This is from a vanilla download - no changes.
gcc --version
gcc (GCC) 4.8.2 20131212 (Red Hat 4.8.2-7)
Copyright (C) 2013 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.