Pages: [1]
  Print  
Author Topic: Imagemagick scripts for generating menu/art/?  (Read 5358 times)
fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« on: April 18, 2012, 07:51:41 PM »

Since they're mostly buttons, with similar glows and such with text being the only difference, would it be more efficient to have sh/bat files to generate the TGAs used by q3_ui instead of various .xcf source files?

My problem with imagemagick is its handling of the alpha channel though, by default it eats the RGB channel in 100% translucent areas and doesn't preserve them well.... in resizing at least.
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Udi
Member


Cakes 25
Posts: 536


i do my own stunts


WWW
« Reply #1 on: April 19, 2012, 08:07:54 AM »

The current /menu/art_blueish images were generated with Imagemagick, I think bluemenu_v4_sources is the last version, there's a script named menubuttons-convert inside it.
Logged

http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« Reply #2 on: April 19, 2012, 03:54:36 PM »

ah I didn't see that
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Pages: [1]
  Print  
 
Jump to: