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Author Topic: Particle editor  (Read 12810 times)
bbmario
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« on: March 09, 2014, 05:48:01 PM »

Does anyone know if there's a particle editor for q3? Also, is it possible to use particles instead of textures in bullet hit effects and so on?
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fromhell
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« Reply #1 on: March 09, 2014, 08:47:30 PM »

There isn't, because there is no real true scripted particle system.  All 'particle' effects are just local entities in cgame which is very inefficient.

Also , although there is a 'particle editor' for q3, it's really just a bunch of shaders with deformVertex move for mappers to use - also not real particles.
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grey matter
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« Reply #2 on: March 10, 2014, 01:18:08 PM »

Freebrief Particle Studio appears to be the aforementioned editor.
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bbmario
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« Reply #3 on: March 10, 2014, 07:08:53 PM »

This one seems great: http://www.quake3world.com/forum/viewtopic.php?t=37893
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