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Author Topic: Super Smash Bros. creator wants to quit videogame development  (Read 6077 times)
In the year 3000

Cakes 49
Posts: 3775

Trickster God.

« on: January 31, 2015, 03:53:52 PM »

Mashiro Sakurai says he doubts he'll be able to continue making games under current working conditions

The creator of Nintendo's Smash Bros series may abandon games development following the stress of producing the latest instalment for Wii U.

Writing in Famitsu – spotted by Kotaku – Masahiro Sakurai responded to various fan letters, including one that sympathised with how worn out he had previously appeared when discussing how difficult development on the newest Smash Bros had been on him.

"It was very tough this time around… I doubt I'll be able to go on making games if it continues like this," he said.

Kotaku has previously reported that Sakurai was working six day weeks, sacrificing his private life and further damaging an injured arm to ensure that Smash Bros met his standards.

He said he also chose not to delegate much of the development, such as animations, because "it's faster and more accurate to do it myself than to tell someone else over and over again what to do".

Sakurai's comments echo sentiments in our recent feature on development crunch, in which seasoned devs said colleagues should not be sacrificing their quality of life for the sake of their current work in progress.

We're currently calling on developers to further discuss the impact of crunch on their lives, their peers, their studios and their games. Want to get involved? Email

"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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Cakes 35
Posts: 14520

« Reply #1 on: July 20, 2015, 12:54:36 PM »

R.I.P. Iwata

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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