fromhell
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« on: May 16, 2010, 03:11:02 AM » |
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I don't know if OA could have an achievement system considering the accountless anonymous nature, easily cheatable and farmings but..
Don't react well to bullet(sh) Die by machinegun 100 times.
Super Spammerman Kill a single player with 10 proximity bombs all set off at once.
Glorify the Weak Score 400 damage on an armorless player with less than 20 health.
HSQ Get 12 Holy Craps.
Always on time Capture the flag on the last second of the round (non-Sudden death)
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Gig
In the year 3000
Cakes 45
Posts: 4394
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« Reply #1 on: May 16, 2010, 03:21:15 AM » |
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These ideas could be inserted into a mod...
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
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Cacatoes
Banned for leasing own account
Posts a lot
Cakes 73
Posts: 1427
also banned for baiting another to violate rules
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« Reply #2 on: May 16, 2010, 05:04:38 AM » |
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Hehe, I like some. Don't react well to bullets: 100 kills in one match, hmm... possible, I wonder how many frags I do with minigun on a standard match, that can be a lot. Super Spammerman: would we be able to detect 10 bombs were used ... ? Glorify the weak: how can we deal 400 damage ... HSQ: 12 seems a bit much, can only be achieved voluntarily, but it happens we have like 4 in a row without big efforts. Always on time: A nice one, people with timer displayed could try to get it more often.
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Todo: Walk the cat.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #3 on: May 16, 2010, 10:11:23 AM » |
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IIRC, OAX already has something like this, sago was working on it long ago, and if I'm not mistaken, it's part of the Challenge system.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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sago007
Posts a lot
Cakes 62
Posts: 1664
Open Arena Developer
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« Reply #4 on: May 16, 2010, 10:50:22 AM » |
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The stats/challenge system is prepared for recording the stats for the individual player.
In addition I am working on a games.log->database program that will allow continues logging (tail -f games.log | oa2db), dynamic data access (SELECT * FROM captures WHERE ...), player tracking per server (by hashed guid), fully object oriented design, prepared for multiple database backends and future log entry types. And it that will be superior to the stat programs that uses games.log->html. It is inspired by an old thread by Czestmyr that highlighted some weaknesses in previous systems.
As always real life occasionally gets in the way. But it is so far in development that it would be a waste to give up now.
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There are nothing offending in my posts.
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Bane
Member
Cakes 5
Posts: 225
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« Reply #5 on: December 02, 2010, 11:18:41 AM » |
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I joined a CTF game today at the last minute when the score was 3 to 7. I chose the team with less people on it to try and balance it out since before I joined I was 1 vs. 5.I Made a few captures and I think one other person joined so at this point I was 3 vs.5. I fully thought we would lose a game like this but we won. So I was wondering if there could be an award for this. Some possible names I was thinking of are the hero award, savior award, or valor award. Anyway let me know what you guys think.
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AmDDRed
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« Reply #6 on: December 03, 2010, 11:28:12 AM » |
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Also, about rail - there should be some award for getting several frags with one shot. Smth like "Skewer".
Maybe for the mass killing with one rocket|grenade|mine explosion ("Bomberman"), or plasma|BFG splash damage ("Energy Strike"), or shotgun|nailgun... emm... damage ("Pin master").
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ArKL1Te
Nub
Cakes 0
Posts: 4
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« Reply #7 on: February 20, 2011, 08:06:55 PM » |
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totally agree with this idea... I should add:
Barbecue: frag 5 opponents in a row with Lightning Gun Last man standing: win a match without dying or opponent abandon. (NOT including CTF) Power overwhelming: accumulate 100 frags with quad damage in a month Air god: accumulate 250 air rocket/plasma/grenade frags The Savior: Win a elimination round being the last alive Revival: accumulate 25 won elimination rounds being the last alive Fresh meat: humilliate 10 opponents in a match
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chaoticsoldier
Member
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This space intentionally left blank.
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« Reply #8 on: February 20, 2011, 08:24:10 PM » |
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The Savior: Win a elimination round being the last alive
This happens too often where there's one person left on each team. You know one of them will earn the award. Maybe you should have to beat at least 2 or 3 opponents by yourself to win the round and earn the award.
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0101100101101111011101010010011101110110011001010010000001101010011101010111001101110100001000000111011101100001011100110111010001100101011001000010000001111001011011110111010101110010001000000111010001101001011011010110010100101110
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RMF
Member
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Posts: 694
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« Reply #9 on: March 03, 2011, 06:30:40 PM » |
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I think those are mostly good ideas
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #10 on: March 03, 2011, 08:12:12 PM » |
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* Omnicidal Maniac: Get the Excellent award 20 times in a 15 minute (maximum) match. * Cold Sniper: Get the Impressive award 20 times in a 15 minute (maximum) match. * Bare Fisted Monk: Get the Humilliation award 20 times in a 15 minute (maximum) match. * Kill 'Em All: Get 1000 Frags. * Implacable Man: Get the Perfect award 20 times. * Down To The Last Play: Get the last frag/capture in 20 timed team/CTF matches in the 10 last seconds. And win those 20 matches. * Multi Ranged Master V: Get at least two frags with each of the 9 main weapons (Gauntlet... BFG) in a match and win it. * Multi Ranged Master O: Get at least two frags with each of the 12 weapons (Gauntlet... BFG/NG/CG/PL) in a match and win it. * Team Dad: Get the Capture award 5 times in CTF or eCTF matches, 4 times in a 1FCTF match, 15 times in a Harvester match, 2 times in an Overload match or 5 times in a DD match. * Team Mom: Get the Assist award 5 times in CTF or eCTF matches, or 4 times in a 1FCTF match. * Team Pet: Get the Defense award 5 times in CTF or eCTF matches, or 15 times in a Harvester match. * Fragile Speedster: Use the Speed rune exclusively (i.e. no Doubler/AR/Guard) for an entire match. And win it. * Mighty Glacier: Use the Guard rune for an entire match. And win it. * Glass Cannon: Use the Doubler rune for an entire match. And win it. * Spoony Bard: Use the Ammo Regen rune for an entire match. And win it.
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« Last Edit: March 07, 2011, 04:31:01 PM by |TXC| Neon_Knight »
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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RMF
Member
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Posts: 694
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« Reply #11 on: March 04, 2011, 03:58:51 PM » |
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And who was going to code them
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #12 on: March 04, 2011, 04:48:15 PM » |
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IICR, it's already coded, the definitions are only missing. (Challenges menu in the main menu)
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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RMF
Member
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Posts: 694
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« Reply #13 on: March 05, 2011, 02:52:55 PM » |
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Oh nice I knew there were some stats on weaps, but hadn't seen the awards yet.
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Gig
In the year 3000
Cakes 45
Posts: 4394
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« Reply #14 on: March 05, 2011, 06:46:41 PM » |
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Statistics/achievements already defined and working in 0.8.5 are documented here: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Statistics (well, it would be better if the game itself would describe the powerup achievements...)
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #15 on: March 07, 2011, 04:33:33 PM » |
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Opened a page here: ( DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Wishlist/Achievements Throw in your ideas.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #16 on: January 02, 2014, 03:05:33 PM » |
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While searching for some level design documents for the Mapping manual at the Wiki, I've stumbled across this: Gamasutra's How To Design Effective Achievements Part 1 - Part 2 - Part 3It's a three-part article about, well, the whole ordeal behind Achievement design.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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