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Author Topic: How to setup GTK with openarean  (Read 5745 times)
kuliand
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« on: September 03, 2007, 02:45:23 PM »

ok i have been trying all day to get GTK top load the textures for openarena i have have read some of the guides in posts on the forum and have a bit of prgress but i still can't get the textures to apear.

what i have so far
1) a oa.game folder in the GTK folder
2) a oa.game file in the games folder
3) my oa.game file in the games folder looks like this

<?xml version="1.0"?>
<game
  type="q3"
  index="1"
  name="Quake III Arena / Quake III: Team Arena"
  enginepath_win32="C:\Program Files\OpenArena\baseoa"
  enginepath_linux="/usr/local/games/quake3/"
  enginepath_macos="/Applications/Quake3/"
  engine_win32="ioquake3.x86.exe"
  engine_linux="quake3"
  engine_macos="Quake3.app"
  prefix=".q3a"
  basegame="baseoa"
  basegamename="openarena"
  knowngame="missionpack"
  knowngamename="openarena"
  unknowngamename="OpenArena modification"
  shaderpath="scripts"
  archivetypes="pk3"
  texturetypes="tga jpg"
  modeltypes="md3 ase lwo obj 3ds picoterrain"
  maptypes="mapq3"
  shaders="quake3"
  entityclass="quake3"
  entityclasstype="def xml"
  entities="quake3"
  brushtypes="quake3"
  patchtypes="quake3"
/>


ok i know you get asked this all time from the threads i found while searching but i have tried my hardest to get it to run so thanks in advance for your help if you need any more details just ask and i look forward to making some maps for openarena.
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Euwe
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« Reply #1 on: September 04, 2007, 02:47:51 AM »

Just a first reaction here:

name="Quake III Arena / Quake III: Team Arena"
enginepath_win32="C:\Program Files\OpenArena\baseoa"

Are those right?
I'd say, change the name at least to OpenArena so that you can choose the right game in GTK for sure, may it be appearing.
And I can remember that I had the same problem as you, and think to have solved it by leaving out '\baseoa\' in the enginepath or something.
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hyp3rfocus
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« Reply #2 on: September 04, 2007, 03:21:55 AM »

yes, i agree with euwe. try using...

name="openarena"
enginepath_win32="C:\Program Files\OpenArena"

enginepath points radiant at the engine, which is in C:\Program Files\OpenArena not C:\Program Files\OpenArena\baseoa
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kuliand
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« Reply #3 on: September 04, 2007, 04:51:52 AM »

thanks it works perfect now.
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hyp3rfocus
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« Reply #4 on: September 04, 2007, 05:27:34 AM »

glad i could help. Smiley
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sago007
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« Reply #5 on: September 04, 2007, 06:42:42 AM »

Quote
engine_win32="ioquake3.x86.exe"

I believe it is "openarena.exe" in 0.7.x
It doesn't matter unless you want to auto launch the game for testing.
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There are nothing offending in my posts.
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