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Author Topic: Map<Mini Arena>  (Read 20494 times)
chaoticsoldier
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« Reply #25 on: July 15, 2008, 11:40:51 PM »

Overall the modifications I made adds & improves gameplay imo. Smiley

I agree. I love OA_MINIA but these changes will make gameplay much more dynamic - especially when there is more than just a handful of players. I like the lack of mega health now. However, you can still RJ in the plasma gun room and shoot down at the floating platforms in the next room. Is this an intentional feature? Regardless, the map is great!
« Last Edit: July 15, 2008, 11:44:52 PM by chaoticsoldier » Logged

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kit89
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Cakes 6
Posts: 636


Shoot him..


« Reply #26 on: July 16, 2008, 03:56:50 AM »

Glad you like it ChaoticSoldier. Smiley

Thanks for reminding me about that little fault, I've resolved it now.  I'll be releasing another version soon after I've resolved a few issues with the bots it seems they can't make the distance from the platforms I've added. Sad
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kit89
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Cakes 6
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Shoot him..


« Reply #27 on: July 16, 2008, 09:11:30 AM »

*Update*

- Bot Support
- Fixed bug in plasma room

I think that's pretty much it. I'll be committing it for svn if there is no other bugs with it.

Any Suggestions always welcomed. Smiley

http://linxonline.co.uk/dev/OA/zminia_dev.pk3

*Warning*
Adding this .pk3 will cause you to load up the latest oa_minia from the menus, so if you are playing on the servers make sure to remove this .pk3
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kit89
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Cakes 6
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Shoot him..


« Reply #28 on: July 18, 2008, 12:53:04 PM »

- Modified ramp
- Added platforms under weapons

The map is pretty much polished up.

http://linxonline.co.uk/dev/OA/zminia_dev.pk3

C&C welcomed. Smiley

Enjoy!
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chaoticsoldier
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« Reply #29 on: July 19, 2008, 01:43:46 AM »

Yeah, that's perfect.
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Neon_Knight
In the year 3000
***

Cakes 49
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Trickster God.


« Reply #30 on: July 19, 2008, 06:18:38 AM »

Downloading...
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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