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Author Topic: czest2ctf red team spawn bug  (Read 5365 times)
natirips
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« on: August 25, 2008, 12:12:11 PM »

I like CZEST2CTF map very much, so I play it alot. As I always play as the blue team I've been wondering for some time how come bots are faster than strait-jumping (or whatever it's called). So I finally decided to play it a few times as a spectator to see where is that superfast way that bots take. But guess what,

the red team bots spawned in the middle of the map, instead of their base. Once they are killed they continue spawning properly, but the first time they spawn in the middle of the map (next to the quad damage).

Useless technical data:
OpenArena version: 0.8.0 (downloaded from openarena.ws)
OS: Ubuntu 8.04 (Linux 2.6.24-19)
Hardware: CPU 800Mhz AMD Turion 64 x2, RAM 2GB, GC: NVidia GeForce 8400M G 128MB
crashlog.txt not present because OA never chrashed on me.
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sago007
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« Reply #1 on: August 25, 2008, 03:15:09 PM »

I see the problem.

There are no team_CTF_redplayer in the map but there are team_CTF_blueplayer.

I will fix it.
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natirips
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« Reply #2 on: August 26, 2008, 01:43:08 AM »

0K, than. (acctually many were already killed in that map, but that's not the point).
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