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Author Topic: [Hak] SVN Commits  (Read 8117 times)
fromhell
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GET A LIFE!
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Cakes 31
Posts: 14471



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« on: October 09, 2008, 03:05:48 pm »

This thread is for contributing to the SVN. There is no discussion in this thread, only attachments.
« Last Edit: March 18, 2011, 06:08:23 am by fromhell » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Stilgar
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« Reply #1 on: October 11, 2008, 09:24:37 pm »

I guess this is the place to leave this.
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Stilgar
Guest
« Reply #2 on: October 13, 2008, 12:10:18 pm »

Part 2
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Stilgar
Guest
« Reply #3 on: October 20, 2008, 05:53:43 pm »

Pack the third.

A little smaller this time as I'm running out of old material to give facelifts to, but want to get these ones up there for use.  The next pack will probably not arrive until I've had more time to draw new stuff, unless I do one with extra variants.
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andrewj
Member


Cakes 23
Posts: 571



« Reply #4 on: November 09, 2008, 06:07:49 am »

Bigfont fixes

1. use the Haktoria palette instead of H2 palette (pure reds)
2. much better kernel table (fontsize.lmp)
3. bigfont.lmp and bigfont2.lmp should be the same.  One is used by the software renderer
and the other one is used by the GL renderer [found this out the hard way O_o]

BTW qpakman is not creating images (MIP or LMP) with index #0 (pure black)
properly.  It assumes #0 should not be used, but the Haktoria palette does not
have any other pure black in it (like Quake or Hexen II palettes).
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fromhell
Administrator
GET A LIFE!
**********

Cakes 31
Posts: 14471



WWW
« Reply #5 on: November 11, 2008, 05:18:33 am »

woah thanks, forgot about these, can't commit now though
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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