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Author Topic: 2 new excessiveplus mod servers  (Read 5196 times)
rabusmar
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Cakes 1
Posts: 8


« on: February 17, 2009, 02:22:30 AM »

Black Fire E+ FFA - 68.192.93.234:27960
Black Fire E+ Freeze Tag - 68.192.93.234:27961

Map and configs votables.

For those that don't know, excessiveplus is a q3 mod with an scripting engine, so with a different configuration load you load a hole new gameplay. Right now the FFA server has an fast cycle instagib railonly config with smaller hitbox and several multijumps, and the freeze tag has plus.cfg, a very common fast-switching hardcore config. If you prefer you can /callvote conf baseq3.cfg (plain baseq3/oa emulation) or instantgib.cfg (emulation of oa with g_instantgib set to 1).

Enjoy.
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warlok77
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Cakes -5
Posts: 15


« Reply #1 on: August 18, 2009, 11:08:31 PM »

Black Fire E+ FFA - 68.192.93.234:27960
Black Fire E+ Freeze Tag - 68.192.93.234:27961

Map and configs votables.

For those that don't know, excessiveplus is a q3 mod with an scripting engine, so with a different configuration load you load a hole new gameplay. Right now the FFA server has an fast cycle instagib railonly config with smaller hitbox and several multijumps, and the freeze tag has plus.cfg, a very common fast-switching hardcore config. If you prefer you can /callvote conf baseq3.cfg (plain baseq3/oa emulation) or instantgib.cfg (emulation of oa with g_instantgib set to 1).

Enjoy.

your telling me that i can use baseoa files and convert them into baseq3 files.

like starting your own instagib game on Q3 arena?

how is this done, if it's true.
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AllCoholic
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/name " All"


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« Reply #2 on: August 19, 2009, 04:35:36 AM »

Black Fire E+ FFA - 68.192.93.234:27960
Black Fire E+ Freeze Tag - 68.192.93.234:27961

Map and configs votables.

For those that don't know, excessiveplus is a q3 mod with an scripting engine, so with a different configuration load you load a hole new gameplay. Right now the FFA server has an fast cycle instagib railonly config with smaller hitbox and several multijumps, and the freeze tag has plus.cfg, a very common fast-switching hardcore config. If you prefer you can /callvote conf baseq3.cfg (plain baseq3/oa emulation) or instantgib.cfg (emulation of oa with g_instantgib set to 1).

Enjoy.

your telling me that i can use baseoa files and convert them into baseq3 files.

like starting your own instagib game on Q3 arena?

how is this done, if it's true.


Take the openarena *.PK3s, rename them to .ZIP and unpack them into a folder. Unpack all other maps and other stuff in the same folder.
Delete all QVMs and *.dll and *.dylib and *.so.
Now insert the QVM from the mod you want to run in quake in the vm folder.

Zip up the entire folder structure by compressing all folders and contents in the root folder (note: not the root folder itself).
Rename the .zip file to .pk3

go into the directory where you have the baseq3 folder.
Create a new directory, give it a name, and copy the pk3 in it.

now start quake3, click on mods and select your foldername.
Or start the mod directly by adding the command line directive: +set fs_game FOLDERNAME_HERE
Finished.

In case it wants to load shared libraries when there are only QVMs, add +set vm_cgame 2 +set vm_ui 2
(Don't know anymore out of the blue whether 2 is the correct number but it's something between 0 and 2
« Last Edit: August 19, 2009, 01:51:52 PM by AllCoholic » Logged

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Falkland
Member


Cakes 6
Posts: 590


« Reply #3 on: August 19, 2009, 06:11:31 AM »

In case it wants to load shared libraries, select, add +set vm_cgame 2 +set vm_ui 2
(Don't know anymore out of the blue whether 2 is the correct number but it's something between 0 and 2

The shared libraries are loaded when vm_* cvars are zero ... the default behaviour is to have those set to 2 and to load the qvm files.
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