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0kelvin
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« on: February 19, 2009, 08:37:40 pm »

openarena
« Last Edit: September 26, 2010, 08:13:37 am by 0kelvin » Logged
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« Reply #1 on: February 19, 2009, 09:53:17 pm »

Unreal textures, and even Unreal flares?
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« Reply #2 on: February 20, 2009, 04:56:18 am »

He showed me that screen on freenode, I guess he want to make a similar map, obviously with different textures.

UED works very differently from GTKR. TBH I don't know if that map, in special, can be possible on OA.
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« Reply #3 on: February 20, 2009, 06:02:36 am »

Radiant does not like the subtract tool (unlike the Unreal editor).

Radiants tools for spheres are limited. I think I would try to create a side of the sphere and then rotate it, although Radiants rotate tool is not that usefull either.
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0kelvin
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« Reply #4 on: February 20, 2009, 09:19:49 am »

openarena
« Last Edit: September 26, 2010, 08:13:48 am by 0kelvin » Logged
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« Reply #5 on: February 20, 2009, 09:26:51 am »

Make sure you make all vertexes are well aligned or you'll have the "HoM nightmare"
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0kelvin
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« Reply #6 on: February 20, 2009, 10:42:58 am »

openarena
« Last Edit: September 26, 2010, 08:13:59 am by 0kelvin » Logged
0kelvin
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« Reply #7 on: February 22, 2009, 04:46:32 pm »

openarena
« Last Edit: August 06, 2010, 05:00:23 pm by 0kelvin » Logged
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« Reply #8 on: February 22, 2009, 09:43:34 pm »

looks like a fun map
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