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Author Topic: map|wip|aster_kitchen  (Read 15497 times)
nestel34
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« on: May 07, 2009, 07:44:48 AM »

hi  everyone

i very exaited because is my map in other quake 3 game.. before this map i make to wop a custom maps and i want to extend my making custom maps to many id tech games

this map is my grandma kitchen. i thougt it's be a cool if i make realstic room and also uonik becuse this i chosoe thet room(kitchen)

here picture



i hope thet i relese this soon

and if somebody need my to help or something else here is my
email gtavcs.il@gmail.com

nestel34



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nestel34
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« Reply #1 on: July 22, 2009, 01:41:49 PM »

update:
i have working on this week on a imprvnent of my map, i try to get other function of light and make new texture and make a new models (i make a few texture and models but i want more) is the 6 map thet i create for id tech 3 engine (quake games, you can see this on my youtube channal(nestel34)) please please repaly this thet i could canage, improve, make new stuffs

what i diging here the pictures:



(here my new email nestel34@gmail.com)

i hope thet is realese soon for the all one thet waitng

and i know my english **** but my desging is good!(i not deside this, frindes tolld this to my thet i good on desging but my english bad)

Enjoy!
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fromhell
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GET A LIFE!
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« Reply #2 on: July 22, 2009, 11:47:11 PM »

sudo make me a sandwich
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
bill-----
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« Reply #3 on: July 23, 2009, 07:42:56 PM »

make: *** No rule to make target `me'.  Stop.
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nestel34
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« Reply #4 on: September 09, 2009, 01:20:49 PM »

here some progres:


p.s
before a copule of weeks i formeted my pc and after this gtkradiant as a error: what i could do??
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Marble of Doom
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« Reply #5 on: September 09, 2009, 01:45:56 PM »

I can't wait to try the map! Keep up the good work!
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nestel34
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« Reply #6 on: November 23, 2009, 01:01:42 AM »

I want to share my Alpha... why?? for a long time im not mised with this map.. I build a gret things (many models) and i stuck with verts problem.. morever, becuse that i also busy on create other maps for other game i stop wirh this... for shortly... my mind as mani map ides and I jump from own to other.. now I finaly want to give you some download
HERE:
http://www.file-upload.net/download-2030396/aster_kitchen.pk3.html
P.S  max verts becuse the models... try on half screen

Enjoy...
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nestel34
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« Reply #7 on: November 25, 2009, 07:34:58 PM »

Any reply? or it's not good for you?
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Udi
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« Reply #8 on: November 26, 2009, 02:35:40 AM »

I've tried it, but it's too bright:



Test it with the default OA settings, and please fix the light. I couldn't find in the all white surrounding a jumppad to get up from the ground, so I could only use machine gun and when it was empty there's only the gauntlet.
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
Cacatoes
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« Reply #9 on: November 26, 2009, 06:37:10 AM »

Had the exact same problems than Udi.
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Todo: Walk the cat.
nestel34
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« Reply #10 on: November 26, 2009, 08:43:17 AM »

for this time you must to run on half-screen
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Udi
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« Reply #11 on: November 26, 2009, 12:49:40 PM »

for this time you must to run on half-screen

On Linux windowed mode doesn't seem to solve the problem, but r_intensity 0 does the trick. I still cannot find any jumppads on the floor, so when you fall down once you stuck there Sad.
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
nestel34
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« Reply #12 on: November 30, 2009, 06:21:28 PM »

Ok here is the beta of my map, I put a lot of screat on my to go some places, you can try tp find them.. I am also load a many food and stuff texture's, I work hard on this map I hope thet you like that.. wait for the realese becuse is can be very soom (is depine what you saing on the beta)

pics




the beta download:
http://www.mediafire.com/?ewtnzzoz50i
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Udi
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« Reply #13 on: November 30, 2009, 07:47:41 PM »

It's much better now. Maybe you should move the quad away from the pizzabox, the quad and enviro are too close to each other. There are some missing textures here and there and some more jumppads would be cool. I love the Obama - Aliens conspiracy hints Cheesy!
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
nestel34
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« Reply #14 on: November 30, 2009, 08:20:31 PM »

Thank Udi! you can please send about the missing texture a reply... and i think that you still not try to search scerat.. this map have a lot of scraet of teleports and jumps..!
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Udi
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« Reply #15 on: November 30, 2009, 08:43:32 PM »

The missing textures:



And now I have all the secrets, nice idea Wink!
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
nestel34
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« Reply #16 on: December 01, 2009, 12:51:23 AM »

Here the update... with textures and a new point to the quad
http://www.megaupload.com/?d=3H1I65NP
« Last Edit: December 01, 2009, 04:36:42 AM by nestel34 » Logged
Udi
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« Reply #17 on: December 01, 2009, 04:55:18 AM »

Perfect, thanks Cheesy!
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
nestel34
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« Reply #18 on: December 06, 2009, 07:45:37 AM »

Here one more update with a littel improves...
http://www.megaupload.com/?d=DUBUXOTK
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Neon_Knight
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« Reply #19 on: January 20, 2012, 05:29:50 AM »

This map has been rescued, due to the death of MU:

http://www.onykage.com/files/armageddonman/rftvh/aster_kitchen_beta.pk3
« Last Edit: January 05, 2014, 10:45:56 PM by Neon_Knight » Logged


"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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