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Author Topic: CTF freezes  (Read 2252 times)
davidd
Half-Nub


Cakes 6
Posts: 99


[Z] server maintainer


« on: July 08, 2009, 05:20:02 am »

cmd 36444: print "Tanisha^3 returned the BLUE flag!
"
cmd 36445: cs 17 ""

cmd 36446: cs 23 "00"

cmd 36447: print "Dark^7 timed out
"
cmd 36448: cs 546 ""

cmd 36449: print "Ayumi^7 timed out
"
cmd 36450: cs 544 ""

Code:
cmd 36451: disconnect "timed out"
cmd 36452: cs 544 "n\Tanisha\t\3\model\angelyss/tanisha\hmodel\angelyss/tanisha\c1\4\c2\5\hc\70\w\0\l\0\skill\    2.00\tt\0\tl\0"

cmd 36453: print "Tanisha^7 connected
"
cmd 36454: cs 6 "0"

cmd 36455: cs 7 "0"

cmd 36456: cp "^7Welcome to ^4X^7-treme Battle v0.50a7
www.xbattle.de



cmd 36457: print "^3   delag hitscan enabled! - use cg_delag <bitmask>
"
cmd 36458: print "^1     pmove_fixed disabled - client settings ignored
"
cmd 36459: print "^3insta_railKbRange       : 120
^3insta_sameteamknockback : 0
^3insta_selfknockback     : 100

"
cmd 36460: print "^3Servertime : 08-Jul-2009 03:48:20

"
cmd 36461: cs 546 "n\Grism\t\3\model\sarge/classic\hmodel\sarge/classic\c1\4\c2\5\hc\70\w\0\l\0\skill\    2.00\tt\0\tl\0"

cmd 36462: cs 22 "0"

cmd 36463: print "Grism^7 connected
"
broadcast: print "Tanisha^7 Server command overflow\n"
ClientDisconnect: 0
Weapon_Stats: 0 Gauntlet:0:0:0:0 MachineGun:0:0:0:0 Shotgun:0:0:0:0 G.Launcher:0:0:0:0 R.Launcher:0:0:0:0 LightningGun:0:0:0:0 Railgun:0:0:0:0 Plasmagun:0:0:0:0 BFG:0:0:0:0 Given:0 Recvd:0 Armor:0 Health:0 TeamDmg:0
ClientBegin: 2
ClientUserinfoChanged: 2 n\Grism\t\1\model\sarge/classic\hmodel\sarge/classic\c1\4\c2\5\hc\70\w\0\l\0\skill\    2.00\tt\0\tl\1
ClientUserinfoChanged: 2 n\Grism\t\1\model\sarge/classic\hmodel\sarge/classic\c1\4\c2\5\hc\70\w\0\l\0\skill\    2.00\tt\0\tl\1
broadcast: print "Grism^7 entered the game (^1RED^7)\n"
ClientBegin: 2
********************
ERROR: netchan queue is not properly initialized in SV_Netchan_TransmitNextFragment

********************
----- Server Shutdown (Server crashed: netchan queue is not properly initialized in SV_Netchan_TransmitNextFragment
) -----
Sending heartbeat to dpmaster.deathmask.net
Sending heartbeat to dpmaster.deathmask.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
AAS shutdown.
Closed log botlib.log
---------------------------

It than just freezes.

What happens on other occasions is that one of the flags gets lost. I think it has to do with the autokicking of bots when somebody joins a team.

It runs xbattle mod, but this crashes happened too when it was running plain CTF, so maybe it is the map.

   set d1 "map oasago2; set nextmap vstr d2"
    set d2 "map pul1ctf; set nextmap vstr d3"
    set d3 "map oabases7; set nextmap vstr d1"

can only be one of these 3 if it is the map.

tell me what info you require or how i can turn more extensive debug on if necesarry.

Thx, David.

sorry if this
Logged

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