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Author Topic: Hand model animation.cfg  (Read 3675 times)
fromhell
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GET A LIFE!
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« on: December 14, 2009, 03:54:26 pm »

Reaction Quake3 has a feature where each weapon gets their own animation.cfg for the hand model instead of being locked to the torso...

I have no idea on how to do this!

NOTE: it's not for openarena, but for a learning experience
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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