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Author Topic: some server error on CTF  (Read 4862 times)
davidd
Half-Nub


Cakes 6
Posts: 99


[Z] server maintainer


« on: January 04, 2010, 07:15:09 AM »

It happens less and less, ill dig in to it deeper when i get home.

Code:
gamedate: Oct 20 2008
------------------------------------------------------------
InitGame: \dmflags\0\fraglimit\35\timelimit\15\sv_hostname\  [Z] Normal CTF serv
er\sv_maxclients\14\sv_minRate\0\sv_maxRate\25000\sv_minPing\0\sv_maxPing\150\sv_floodProtect\1\sv_dlURL\http://www.zvdk.nl\g_maxGameClients\26\capturelimit\8\g_delagHitscan\1\elimination_roundtime\90\elimination_ctf_oneway\0\bot_minplayers\2\version\ioq3+oa 1.35 freebsd-i386 Aug  5 2009\g_gametype\4\protocol\71\mapname\islandctf\sv_privateClients\2\sv_allowDownload\1\.Admin  \^1[Z]^2Dav^4idd \.email\admin@zvdk.nl\.www\www.zvdk.nl/q3stats\gamename\baseoa\g_needpass\0\g_obeliskRespawnDelay\10\g_rockets\0\g_instantgib\0\g_humanplayers\1
0 teams with 0 entities
22 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
------------ Map Loading ------------
trying to load maps/islandctf.aas
[b]^1Fatal: can't open maps/islandctf.aas[/b]
^3Warning: CTF without Red Flag
^3Warning: CTF without Blue Flag
24 bots parsed
43 arenas parsed
^1Fatal: AAS not initialized
broadcast: print "Merman^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Skelebot^7 BotAISetupClient failed\n"
ClientDisconnect: 2
^1Fatal: AAS not initialized
broadcast: print "Angelyss^7 BotAISetupClient failed\n"
ClientDisconnect: 3
ClientConnect: 4
ClientUserinfoChanged: 4 n\Nekko\t\1\model\angelyss/neko\hmodel\angelyss/neko\g_redteam\\g_blueteam\\c1\3\c2\2\hc\100\w\0\l\0\tt\0\tl\0
-----------------------------------
Sending heartbeat to dpmaster.deathmask.net
broadcast: print "Nekko^7 entered the game\n"
ClientBegin: 4
Item: 4 weapon_rocketlauncher
^1Fatal: AAS not initialized
broadcast: print "Ayumi^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Grunt^7 BotAISetupClient failed\n"
ClientDisconnect: 1
Item: 4 weapon_rocketlauncher
^1Fatal: AAS not initialized
broadcast: print "Penguin^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Liz^7 BotAISetupClient failed\n"
ClientDisconnect: 1
Item: 4 weapon_railgun
^1Fatal: AAS not initialized
broadcast: print "Beret^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Sergei^7 BotAISetupClient failed\n"
ClientDisconnect: 1
^1Fatal: AAS not initialized
broadcast: print "Merman^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Sergei^7 BotAISetupClient failed\n"
ClientDisconnect: 1
Item: 4 item_health_large
^1Fatal: AAS not initialized
broadcast: print "Ayumi^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Rai^7 BotAISetupClient failed\n"
ClientDisconnect: 1
^1Fatal: AAS not initialized
broadcast: print "Dark^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Dark^7 BotAISetupClient failed\n"
ClientDisconnect: 1
^1Fatal: AAS not initialized
broadcast: print "Penguin^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Arachna^7 BotAISetupClient failed\n"
ClientDisconnect: 1
^1Fatal: AAS not initialized
broadcast: print "Tanisha^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Liz^7 BotAISetupClient failed\n"
ClientDisconnect: 1
Item: 4 weapon_lightning
^1Fatal: AAS not initialized
broadcast: print "Sarge^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Tony^7 BotAISetupClient failed\n"
ClientDisconnect: 1
Item: 4 item_health_large
^1Fatal: AAS not initialized
broadcast: print "Beret^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Liz^7 BotAISetupClient failed\n"
ClientDisconnect: 1
********************
ERROR: netchan queue is not properly initialized in SV_Netchan_TransmitNextFragment

********************
----- Server Shutdown (Server crashed: netchan queue is not properly initialized in SV_Netchan_TransmitNextFragment
) -----
Sending heartbeat to dpmaster.deathmask.net
Sending heartbeat to dpmaster.deathmask.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
AAS shutdown.
---------------------------

Code:
]nextmap
"nextmap" is:"vstr d4^7" default:"^7"
]d4
"d4" is:"map hydronex; set nextmap vstr d5^7", the default
]d3
"d3" is:"map oa_bases7; set nextmap vstr d4^7", the default
]d2
"d2" is:"map pul1ctf; set nextmap vstr d3^7", the default
]d1
"d1" is:"map oasago2; set nextmap vstr d2^7", the default
]d5
"d5" is:"map oa_bases3; set nextmap vstr d6^7", the default
]d6
"d6" is:"map oa_bases5; set nextmap vstr d0^7", the default
]d7
]

why islandctf? not logical, it isnt even in the mapcycle, prolly voted in?
Logged

Openarena, the freedom to contribute and extend.
Cacatoes
Banned for leasing own account
Posts a lot
*

Cakes 73
Posts: 1427


also banned for baiting another to violate rules


« Reply #1 on: January 04, 2010, 08:22:31 AM »

Maybe voted then yes, though being a weird vote Cheesy It should be visible in logs doesn't it ?
When I see the server is left in a weird state I try to track votes, but recently I wasn't able to for one, so maybe it was another admin voting it ...

Edit: forgot to say, your crash is "normal", islandctf is known for not supporting bots ...
Logged

Todo: Walk the cat.
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