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Author Topic: Direct3D 7  (Read 7250 times)
fromhell
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GET A LIFE!
**********

Cakes 31
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« on: September 08, 2010, 12:06:12 pm »

I was fiddling with the old dx7 "fakegl" code from an old DXquake from 2000 trying to get it to work with the Q3 source to no avail, then I thought... why does it not work? It crashes on initialisation and i've got the dx7 SDK, libs and everything.
« Last Edit: September 08, 2010, 12:22:43 pm by fromhell » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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