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Author Topic: OpenArena benchmark - Mesa vs Gallium Linux drivers  (Read 15903 times)
Cacatoes
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« on: February 26, 2011, 11:28:47 AM »

On Phoronix: http://www.phoronix.com/scan.php?page=article&item=intel_gallium3d_915&num=1 (see page 2).

I was surprised to learn Gallium 3D drivers were functionnal, and even more to see performance was comparable with MESA ones.

Actually the only slight improvement amongst their benchmark results is the one which concerns me, that means: OA running @ 800x600.

I won't try it but it's fun to note.
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« Reply #1 on: February 26, 2011, 07:37:25 PM »

I like how they benchmark all 5 major free idtech3 games plus that qfusion one. It gives a nice overview of what's going on among them

never imagined seeing OA as the fastest considering it just throws more and more shader stages than usual idt3 stuff. I'm even more surprised at Warsow being the slowest one here, considering it's designed for the 'pros'.

Urban Terror's very slow because of the obsessiveness to stick more polys into weapon models. MD3 just isn't cut out for that kind of thing and apparently neither is the intel graphics controller.


Intel's graphics stuff is actually decent, for the time it was introduced that is (in 98, i751 curbstomps Voodoo2 in performance and it can run OA around 27fps on a Pentium III) - it didn't scale well toward and up the Geforce2 era though... and it still doesn't

This reminds me - doing a meshes-only stress test benchmark level full of excessive detail. All the actual .map file will be is a box with a spawn, func_models and intermission.
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christooss
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« Reply #2 on: February 27, 2011, 05:15:39 AM »

I wonder if they tried games with sound off. Cause Warsow has huge FPS drop if I turn sound on.

OpenArena feels fastest of them all on my system. At least it has stable FPS. Till today I didn't even know that Galium 3d exist. Still I'm not sure whats the meaning of these drivers Smiley
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« Reply #3 on: February 27, 2011, 06:34:31 AM »

I'm even more surprised at Warsow being the slowest one here, considering it's designed for the 'pros'.

I don't think many 'pros' play their shooter on a netbook so I'm not all that surprised. Just as I'm not that surprised by OA's good performance on those same netbooks, given the tendency of a leading developer to run it on hardware she personally dug up from ancient Egypt. Wink
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« Reply #4 on: March 01, 2011, 11:22:09 AM »

I just wondered: is the Phoronix benchmark the reason, why Coder came and wants Warsow to be ported to OA so bad?
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Cacatoes
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« Reply #5 on: March 01, 2011, 12:34:04 PM »

Phoronix publishes benchmarks involving ioq3 engine on a very regular basis, so it probably helps to promote OA a bit but ... Coder doesn't seem to be the kind of public phoronix has (which are mainly guys interested in how linux's graphic stack: kernel, xorg, drivers etc evolve).
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« Reply #6 on: March 01, 2011, 08:38:32 PM »

I use the Gallium3d r600g driver for my radeon with OA.

Keep in mind that Intel's drivers are much better in classic Mesa -- their gallium drivers are quite broken. With radeon, it's the other way around. Nouveau (for nvidia cards) only works with Gallium.

It's still lagging in performance compared to the binary drivers, but it's getting really good, and there are many optimisations on the way.
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