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Author Topic: god_well  (Read 5543 times)
Peter Silie
Member


Cakes 2008
Posts: 610



« on: December 24, 2011, 05:07:01 PM »

Greetings, Players!

We whish all of you a merry x-mas and of course, there is again a little gift from our clan to all players of "the" game:
GoDs Well

It is a remake of one classic map of the TFC modification (was also there on TF).

This map is released under the terms of the GPL2 (mapfile GPL2 or later).
So use it, modify it or do whatever you like to do with it.

Merry Christmas!

GoD|Clan

PS: special thanks to cacatoes for the upload link  Wink and forgive us, if we just repeat what we sayed 1 year ago Cheesy
And a little side note: there is someone here on this forum, who should know, why we had made this map. merry x-mas and take it as a little gift just made for you!
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WingedPanther
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Cakes 4
Posts: 190



« Reply #1 on: December 25, 2011, 10:09:16 AM »

Fun map!  Thank you very much.
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Programming is a branch of mathematics.
grey matter
Member


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Posts: 381

>9k


« Reply #2 on: December 25, 2011, 01:43:33 PM »

Hm, god_well.pk3 inside god_well.pk3?

Here are some screenshots for the lazy ones (like me. I usually don't download anything without screenshots)

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This space is for rent.
christooss
Lesser Nub


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Posts: 121


« Reply #3 on: December 25, 2011, 04:04:55 PM »

Great map Smiley

but.. (its always that) things around weapons are not transparent as in this screenshot but black with red/blue lines around



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Peter Silie
Member


Cakes 2008
Posts: 610



« Reply #4 on: December 25, 2011, 05:34:41 PM »

Hm, god_well.pk3 inside god_well.pk3?

Ooops!
Sorry for this mistake Smiley
Uploaded the fixed file.

Quote
but.. (its always that) things around weapons are not transparent as in this screenshot but black with red/blue lines around

Strange.
Maybe a driver issue, because the used shader isnĀ“t that complex:

Code:
textures/god/beam_blue
{
qer_editorimage textures/god/beam_blue.jpg
surfaceparm trans
surfaceparm nomarks
surfaceparm nonsolid
surfaceparm nolightmap
cull none
{
map textures/god/beam_blue.jpg
blendFunc GL_ONE GL_ONE
tcMod scroll 0 1
}
}



Quote
Here are some screenshots for the lazy ones (like me. I usually don't download anything without screenshots)

Also added some in the original announcement Wink
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christooss
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« Reply #5 on: December 26, 2011, 05:42:30 AM »

I have intel X3100 on Arch Linux. Dunno what is wrong and how should I fix it.
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Peter Silie
Member


Cakes 2008
Posts: 610



« Reply #6 on: December 26, 2011, 06:56:17 AM »

This is the most recent driver if i am right:
http://intellinuxgraphics.org/2011Q4.html

Unfortunately i am not an owner of an intel GMA chip, so i dunno if this fixes the problem (or even work with your machine/linux).
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Peter Silie
Member


Cakes 2008
Posts: 610



« Reply #7 on: December 29, 2011, 11:45:51 AM »

There was a wrong readme inside the zip file which is fixed now.
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christooss
Lesser Nub


Cakes 3
Posts: 121


« Reply #8 on: December 29, 2011, 07:53:35 PM »

This is the most recent driver if i am right:
http://intellinuxgraphics.org/2011Q4.html

Unfortunately i am not an owner of an intel GMA chip, so i dunno if this fixes the problem (or even work with your machine/linux).

Yeah I have that same driver installed. Dunno whats the problem I will try to find out if its my config or any other files in baseoa
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