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Author Topic: mdr importer and possibly exporter  (Read 3580 times)
epicgoo
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Cakes 5
Posts: 204


« on: December 05, 2012, 08:07:20 am »

You can import elite force models to blender.
* it will load first lod(I dont know where to put other lods)
* not sure if the animations are accurate
* there is a file called mdr_export; it doesn't work yet sorry
« Last Edit: December 16, 2012, 12:26:31 am by epicgoo » Logged
epicgoo
Member


Cakes 5
Posts: 204


« Reply #1 on: December 06, 2012, 07:07:39 am »

Tell me how you would to select lods to export in blender.
1) Custom field for main surfaces that reference the lods
2) Surfaces named blah_0, blah_1, blah_2
3) Something else
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fromhell
Administrator
GET A LIFE!
**********

Cakes 31
Posts: 14471



WWW
« Reply #2 on: December 06, 2012, 05:54:38 pm »

I'd have the LOD meshes shifted into different layers for organization, and object names given an _1 _2 respectively, having the exporter to also select those (if available) and export the selected object/armature along with the LOD mesh objects.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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