So I have an alpha
Quake 3 Arena CTF style
map I've been working on for two-three days. The name may convince you its more of a TDM/FFA map but I liked the way the editor looked when I cloned my map and had that symetrical feel going
Pretty much the only thing I'm looking for is to hear if its TOO spacious and to show me where some spots dont flow. EDIT: Read last post by me concerning second alpha. I'm looking for item placement feedback, gameplay etc..... anything you can think, write please!!
I have platforms with stairs/ramps going to them in some spots that I'll be putting weaopns/items on and dead-end nooks that will have some 50 healths there. You'll know what I mean when you see them...
Editor Shots - http://i12.photobucket.com/albums/a242/caldiar/smdm04_birdseye.pnghttp://i12.photobucket.com/albums/a242/caldiar/smdm04_side.png
EDIT: The link is fixed now.
Copy and pasted from Map-Center. Using ONE iD texture but this is an alpha and not yet ready to be released. I will be retexturing when it's ready so it can be fully GPL compliant.