fromhell
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« on: May 01, 2007, 04:59:20 AM » |
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Remember last month? Well, we've successfully made the change.
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Deka
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« Reply #1 on: May 01, 2007, 07:26:45 AM » |
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Nice work  The girl makes me think of Delia (dancer of Dark Earth)  
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« Last Edit: May 01, 2007, 07:29:38 AM by Deka »
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Avec Linux, t'as un noyau, avec Windows, t'as des pepins...
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DeathByGuitar
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« Reply #2 on: May 01, 2007, 09:19:47 AM » |
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are those models REALLY gonna be in the game? They look good.
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baconfish
Guest
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« Reply #3 on: May 01, 2007, 10:14:57 AM » |
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HOLY JPEG ARTIFACTING!
Or rather, unholy. So... is there a cloth shortage in the future?
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Kojiro_S
Lesser Nub
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Har har har...
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« Reply #4 on: May 01, 2007, 10:41:35 AM » |
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Warned you hehe.
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 *ROOOAAAR*
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Zeras737
Ok i've posted twice!
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« Reply #5 on: May 01, 2007, 05:16:42 PM » |
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cool!
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MatiZ
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Member
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« Reply #6 on: May 02, 2007, 01:23:41 PM » |
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Very nice!!!!!!!!!
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sago007
Posts a lot
Cakes 62
Posts: 1664
Open Arena Developer
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« Reply #7 on: May 07, 2007, 08:06:30 AM » |
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I see that hnt (the hunterish one) has now also been added (svn 253). One of her 4 skins looks a little risky for a stable release.
The new dm2 (also svn 253) looks nothing like the flat colored arena we where promised :-)
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There are nothing offending in my posts.
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dmn_clown
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« Reply #8 on: May 07, 2007, 02:16:06 PM » |
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Heheh, but is dm2 too dark?
(It needs a button texture also)
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fromhell
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« Reply #9 on: May 07, 2007, 02:17:18 PM » |
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I think dm2 is too bright, well the walls and floors at least. And golden. The big lava trap is gone  One of her 4 skins looks a little risky for a stable release.
Which one? The team skins are just quick color scheme/costume mockups
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« Last Edit: May 07, 2007, 02:19:27 PM by leilol »
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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sago007
Posts a lot
Cakes 62
Posts: 1664
Open Arena Developer
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« Reply #10 on: May 07, 2007, 02:32:43 PM » |
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Which one? The team skins are just quick color scheme/costume mockups
I'm thinking of this one... its like some part of her 'thing' is missing on this one: http://brie.ostenfeld.k-net.dk/~poul19/public_files/hntBlue.jpg
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« Last Edit: March 28, 2009, 05:16:36 PM by sago007 »
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There are nothing offending in my posts.
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fromhell
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« Reply #11 on: May 07, 2007, 02:43:02 PM » |
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Those are pasties (inpsired by the second post of this very thread XD)
Or if you mean her hips then there's an animation issue there. I'm not going to finish her animations though as enki still wants to animate her with her own new rig instead of major's
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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dmn_clown
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« Reply #12 on: May 07, 2007, 03:17:12 PM » |
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I think dm2 is too bright, well the walls and floors at least. And golden. The big lava trap is gone  It caused too many problems with the bots, they wouldn't cross over the trapdoor unless a player was in the room and once the player was out of the site the bots wouldn't move at all, if they went up the stairs they wouldn't use the teleporters because it would teleport them over the trapdoor, etc. AFAIK there isn't a good way to solve that problem and having a level that plays like crap in single player mode isn't and shouldn't be an option. I'll work on cutting the glare, the level isn't finalized by any means. IDK I think the butt-floss works for Hnt, the "physics" on her chest while running are a nice touch.
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« Last Edit: May 07, 2007, 04:11:44 PM by dmn_clown »
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fromhell
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« Reply #13 on: May 07, 2007, 04:32:04 PM » |
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Maybe the floor could be a huge triggered platform that lowers into lava instead of two platforms opening
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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dmn_clown
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« Reply #14 on: May 07, 2007, 05:54:01 PM » |
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[edit] it had the same problem  The bots also don't like the train (actually a func_bobbing) over the smaller lava pit.
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« Last Edit: May 07, 2007, 09:16:59 PM by dmn_clown »
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KaFoX
THIS ONE POST HERE SHOULD DO IT.
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« Reply #15 on: May 07, 2007, 09:04:56 PM » |
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Nice  Where can I get that one ?
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Jeric Hikari
Half-Nub
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Skeletal Geek
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« Reply #16 on: May 16, 2007, 09:41:50 AM » |
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I"m personally not that fond of the hunter model as stands right now(then again I figure there should be at least a LITTLE covering when you're getting shot at. However the thing makes me smile.....as for the scavanger model. I Like it!
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WickedBurn
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I... am the pwnage.
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« Reply #17 on: May 21, 2007, 11:16:51 AM » |
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How do I make Open Arena play in a window?
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WickedBurn
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I... am the pwnage.
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« Reply #18 on: May 21, 2007, 11:18:31 AM » |
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Never mind just fixed that.
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