- Will it still be open-source?
- Will it be limited to only a few maps a la CS:GO?
- Will all the existing maps continue to work with it?
1) Of course. Why shouldn't? GPLv2 compatibility is still a strict requirement for OA3.
I just added a brief note here: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/OA3#Other2) I don't know how many maps CS:GO has got. Maybe OA3 will have fewer maps than OA 0.8.8, but there should be enough anyway. Also, Quake tribute maps should be available as a separate download package. Take a look to (
DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/OA3List/Maps
3) I suppose they
should. But... I don't know whether Fromhell is planning to remove textures/shaders used in some 0.8.x maps which will not be included in OA3, for the sake of making a smaller package.
If that's the case, I hope she will take note of all of them and will make them available as an additional download package, to allow users to restore compatibilty with third-party maps designed for OA 0.8.x. (However, maybe including retrocompatibility by default may be a better choice. Fromhell will decide.)
Of course, there is still A LOT to do about OA3 ((
DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/OA3List). If someone wants to contribute, he's welcome. (
DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/OA3 page as got some useful infos.