Wiiyamoto
Nub
Cakes 2
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« Reply #25 on: October 22, 2009, 08:08:34 PM » |
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That is where a board of vets and devs will be essential. We as veterans only do things in game. The devs have control outside and inside. If we can all get a private chat going between interested vets and the devs. I think we can all come up with a very solid promotional tool. But to rely only on the vets is a losing battle. Just as you said, who is willing to do ALL the work. We need a team that is picked by the devs to come up with ideas and present them to the devs so they can work on the site and game etc. The vets will only go so far alone...its time to work together if this new promotion will succeed.
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Falkland
Member
Cakes 6
Posts: 590
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« Reply #26 on: October 23, 2009, 08:59:00 AM » |
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( DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/NOTTODO The rules of the project, sorry.  The rules of the project could be flexible : OA could have separate and selectable modes ( VQ3 -> Vanilla Quake 3 ; VQL -> Vanilla Quake Live like LG damage at range - 5 hp for high range , 6 hp for mid range , 7 hp for low range - , RG damage scaled at 80 hp , RL speed 1000 ups ... FreezeTag , Instagib , CA , .................. )
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Airwolf
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« Reply #27 on: October 23, 2009, 11:06:22 AM » |
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I could help with videos but not right now, my current PC sucks and I have a big economical priority right now so I won't be getting a new one until another month and a half or two, so I can't deliver HQ in the meantime (which we need). For the moment being I can only help with reviewing other videos or helping with the logistics of it.
I think it would be cool to have a streaming HD video at the homepage with gameplay with ALL bells and whistles turned on like the nexuiz page. That could make the game more appealing to others when they first come in.
BTW since autodownload is an issue how about making the default a little different, instead of shutting off download alltogether make the GUI display a dialog asking if the stuff should be downloaded off of that server?
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Rose Wine
Nub
Cakes 2
Posts: 13
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« Reply #28 on: October 26, 2009, 04:19:37 PM » |
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There have been two or three attempts to make a site but were abandoned because all the responsibility fell on one person. I think we should open a new topic or section, and do a brainstorm there how we can improve the site, people can made some art for the new site (baners, images, icons), discuss about the sections it should been ,do a sitemap or discuss about the layout of the site, main page, colour scheme ... , then when there is enought stuffs we can combine it.
An official youtube chanel seems a good idea.
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Falkland
Member
Cakes 6
Posts: 590
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« Reply #29 on: October 26, 2009, 05:50:26 PM » |
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... I think there is a lack of OA promotion...
It will not work IMHO simply because promotion is a mechanism working with commercial and large scale distribuited products. Oa is not a commercial game : even if you will work hard for promoting the game and you will make many players coming , they simply will stop playing and will wipe the game from their computers if they will not find what they'd expect. I found by accident a post in a forum few days ago where they described the decline of UrT 3.0 ( all servers empty and lately all of them disappearing ) ... with the version 4.0 the interest was renewed ( because it did not require a valid Q3 installation anymore and because of the great improvements in the gameplay ) ... now you rarely will find an empty UrT 4.1 server. So the best thing to do is to make the game attractive.
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« Last Edit: October 27, 2009, 07:00:50 AM by Falkland »
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bill-----
Half-Nub
Cakes 8
Posts: 60
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« Reply #30 on: October 26, 2009, 07:36:31 PM » |
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"Promoting the game" vs getting more players ...
Following up on Falkland's comment "make the game attractive", and expanding a little on what I posted a few days ago, make the *community* attractive. Promote community activity. Start small and build, with say, "Noob night" (don't call it that! :-)) on an existing server,
Cool ideas have been posted, but they require skills, people and time that - well, if we had those skills, people and time those cool ideas would already be implemented. They're "start big" ideas.
If you can chat (in-game,IRC,whatever) and post on forums you have skills sufficient to 1) ask for and get time on an existing server 2) recruit players to be present at that time to assist the newcomers 3) recruit newcomers (also known as 'raw meat' :-)).
To get things rolling, I'll be a player (or raw meat!). You get a server and a time, tell me and I'll try to be there. I'm USA, Central TIme zone (GMT-5), 19:00-22:00 weekdays, weekends are open.
I'll let you start the new topic here. Pick a Subject: more exciting than "Community activity". :-)
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Neon_Knight
In the year 3000
 
Cakes 49
Posts: 3775
Trickster God.
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« Reply #31 on: October 26, 2009, 08:49:32 PM » |
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5) A basic training map! THIS WAS AIRWOLF's IDEA and i LOVE it! MAybe the map makers for oa can make a diverse training map for new players to practice on! THe videos can be demo'd on this map and the map can be available for download off the oa site. Then what do you say about this? http://openarena.ws/board/index.php?topic=3153.0
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Udi
Member
Cakes 25
Posts: 536
i do my own stunts
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« Reply #32 on: October 27, 2009, 12:08:47 AM » |
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There have been two or three attempts to make a site but were abandoned because all the responsibility fell on one person. I think we should open a new topic or section, and do a brainstorm there how we can improve the site, people can made some art for the new site (baners, images, icons), discuss about the sections it should been ,do a sitemap or discuss about the layout of the site, main page, colour scheme ... , then when there is enought stuffs we can combine it.
The work on the site has already started. Let's wait with further ideas until it is finished.
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Airwolf
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« Reply #33 on: October 27, 2009, 07:55:01 AM » |
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5) A basic training map! THIS WAS AIRWOLF's IDEA and i LOVE it! MAybe the map makers for oa can make a diverse training map for new players to practice on! THe videos can be demo'd on this map and the map can be available for download off the oa site. Then what do you say about this? http://openarena.ws/board/index.php?topic=3153.0Well I say go for it, wether people will go for videos, demos or personal training to teach others I believe an official training map or maps where you can teach all important things is a must. If OA will include training videos on the official release, why should those videos be made with a friggin Q3 map? We want a beautiful training map with a huge OA logo on it  . A big map with specialized training rooms is always cool, sort of like tr1ckhouse-beta3 or xcm_tricks2 (Doesn't have to be so advanced in skill level though, if they want to get advanced they can use the Q3 maps, it's supposed to be for newbs). Things like simple CJs and RJs don't require that much practice, and a newb can execute them very quickly and feel good about himself and will give him hunger for more! Even simple bunny hopping can be learned quickly, you won't make it through a strafe pad course, but you will move faster than regular running in no time. You could also have specialized rooms for training with each weapon or item: - A small to mid sized room with a bot-spitting vortex for shotgun and RL. - A room with curved and straight corridors and bot-spitting vortexes for PG. - A large room with a bulls-eye moving from left to right for RG (a certain distance must be FORCED or the newb will walk closer to the bulls-eye). A moving bot-spitting vortex in the sky would also work and be very much fun. - A mid sized room with a bulls-eye moving from left to right for MG and LG (again forced distance and vortex instead of bulls-eye for extra fun). - A small room with a gun, a Mega Health, a red armor, a yellow armor, a 50+ and a 25+ health so u can pick them up and practice timing them. Stuff like that 
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bill-----
Half-Nub
Cakes 8
Posts: 60
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« Reply #34 on: October 28, 2009, 06:24:10 PM » |
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"bot spitting vortex" ... YEAH!
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jaypur
Half-Nub
Cakes 4
Posts: 54
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« Reply #35 on: October 28, 2009, 07:07:49 PM » |
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Maybe this week i'll be back with the server... let's see what happen!
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run, jump and don't forget, SHOOT!
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jaypur
Half-Nub
Cakes 4
Posts: 54
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« Reply #36 on: November 02, 2009, 10:15:07 AM » |
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yup its on, and i found out that ppl always play liek.... 15 minutes... lol
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run, jump and don't forget, SHOOT!
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Neon_Knight
In the year 3000
 
Cakes 49
Posts: 3775
Trickster God.
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« Reply #37 on: November 02, 2009, 10:17:26 AM » |
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There're many ways to reunite the people who play in your server. What about a forum/web or a MSN group? 
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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jaypur
Half-Nub
Cakes 4
Posts: 54
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« Reply #38 on: November 02, 2009, 10:55:13 AM » |
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There're many ways to reunite the people who play in your server. What about a forum/web or a MSN group?  http://oabr.no-ip.orglol... but i'll think on a smarter way to get ppl together.... i know some ppl of ubuntu games 
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run, jump and don't forget, SHOOT!
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feLiZ_naVidAD
Half-Nub
Cakes -2
Posts: 65
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« Reply #39 on: November 28, 2009, 10:54:25 AM » |
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hey, long time  Its nice to see ppl still interested in oa Ive not been around coz (shame on me) i switched to Quake Live since it came out for linux. I think I posted my reasons a million times on this forum, so I wont bore you with the details... Im looking forward for new versions of oa tho  I'll sure come back some day so fear me!  keep up the work!
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Whatever i say in this post is true unless fromhell said otherway. In that case I disagree with what I just wrote. I meant to write what fromhell said. ------- I also would like to add that im not a chick. I use this model coz i like the thong of the sorceress when i die (witch rarely happens) 
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Neon_Knight
In the year 3000
 
Cakes 49
Posts: 3775
Trickster God.
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« Reply #40 on: November 28, 2009, 11:35:26 AM » |
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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feLiZ_naVidAD
Half-Nub
Cakes -2
Posts: 65
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« Reply #41 on: November 30, 2009, 05:48:22 AM » |
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I liked the new blue feel of the game and all the new icons and stuff  I didnt played new maps tho... Im really looking forward to it 
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Whatever i say in this post is true unless fromhell said otherway. In that case I disagree with what I just wrote. I meant to write what fromhell said. ------- I also would like to add that im not a chick. I use this model coz i like the thong of the sorceress when i die (witch rarely happens) 
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jaypur
Half-Nub
Cakes 4
Posts: 54
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« Reply #42 on: December 14, 2009, 09:20:41 AM » |
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I liked the new blue feel of the game and all the new icons and stuff  I didnt played new maps tho... Im really looking forward to it  post screens of the new version plz... i'm a little bit out of open arena rite now 
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run, jump and don't forget, SHOOT!
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