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Author Topic: random character concept thread  (Read 88856 times)
dmn_clown
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« Reply #75 on: February 02, 2007, 07:42:45 AM »

  • WWII-styled soldier

Making sure not to make him/her nazi-ish (That will get us banned in Germany).
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fromhell
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« Reply #76 on: February 02, 2007, 11:03:54 AM »

Well, Quake III Team Arena DID have a Blitzkrieg player... heh

also keet there's already a character in progress that looks sort-of like your guy, sans the anime head Smiley
« Last Edit: February 02, 2007, 12:06:35 PM by leileilol » Logged

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dmn_clown
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« Reply #77 on: February 02, 2007, 01:01:38 PM »

Well, Quake III Team Arena DID have a Blitzkrieg player... heh


Isn't that why it was banned?
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Ayavaron
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« Reply #78 on: February 02, 2007, 03:40:36 PM »

How much is too nazi? Was Killzone banned from Germany?
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Ayavaron
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« Reply #79 on: February 02, 2007, 07:31:34 PM »

I apologize for the double post but I did some concept art which I intend to model eventually. It's for a sort of guerrilla soldier type. A lot of it is based off of the soldiers in Goldeneye for the N64. There are also some elements of UN soldiers in there too. I'd like to hear some criticism before I attempt to model it though.
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« Reply #80 on: February 02, 2007, 07:37:25 PM »

Hmm...yeah, I'll get to the Da-Vinci poses sometime soon. And the legs...can't forget that.
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bigbrisco
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« Reply #81 on: March 13, 2007, 03:54:34 PM »

Would it even be possible to make the attached image into a character?
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fromhell
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« Reply #82 on: March 13, 2007, 05:08:35 PM »

Yes, just have the can be the lower.md3 and the hands be upper.md3. No head (just a flat tiny plane stuck inside the can with an alpha to 'identify' the player in scoreboards)
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
fromhell
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« Reply #83 on: March 16, 2007, 06:12:16 PM »

and now something that doesn't involve a pair of mammary glands


should be easy enough. i could probably do it in a day or two
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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