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Author Topic: does openarena support...  (Read 6921 times)
scorinaldi
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« on: May 06, 2009, 12:16:34 AM »

reflections?

as in , i would like to have my avatar be able to see itself in the mirror. can this be implemented easily in the openarena engine?

thanks

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fromhell
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« Reply #1 on: May 06, 2009, 12:30:09 AM »

there's already mirrors
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

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kit89
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« Reply #2 on: May 06, 2009, 04:25:00 AM »

OpenArena does support mirrors however they are limited.

For example:

You can't have two mirrors facing each other.
The other thing to take into consideration is, how Quake3 does mirroring, it replicates the entire visible part of the map and renders it. So if you have a seen without a mirror at 2,000tris. With a mirror it would be more like 4,000tris.

Just to take these points into consideration when using mirrors. Smiley
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pulchr
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« Reply #3 on: May 06, 2009, 10:08:25 AM »

the mirror causes slow computers to drop the frame rate since everything is drawn twice (as kit89 wrote). if i remember correctly the mirror is only used at two places in quake 3 arena: the first room in the dm0 map against crash and a one ctf-space map where the floor is mirrored.

use with caution Smiley
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Snickersnack
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« Reply #4 on: May 06, 2009, 04:51:54 PM »

In case you haven't seen it, OA_DM1 has a mirror portal behind the bars.
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Neon_Knight
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« Reply #5 on: May 06, 2009, 06:42:30 PM »

And don't forget oa_dm5, which has two teleporter-mirrors too.
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vindimy
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« Reply #6 on: May 06, 2009, 07:42:51 PM »

what about the mirrors which allow you to see other places? are they the ones called teleporter mirrors? there's one map where at blue base you can see red base through mirror, and vice versa, pretty cool.
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Neon_Knight
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« Reply #7 on: May 06, 2009, 07:59:16 PM »

I would call it "an enemy base camera". Cheesy
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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pulchr
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« Reply #8 on: May 07, 2009, 12:58:25 AM »

isn't that the "monitors". i think i've seen use of them in the team arena maps (q3ta).
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fromhell
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« Reply #9 on: May 07, 2009, 01:23:09 AM »

use with caution Smiley
In 2009 this caution should be taken with a grain of salt. Mirrors are computationally expensive if you don't have at least 800mhz or a decent post-TNT video card.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
andrewj
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« Reply #10 on: May 07, 2009, 04:47:59 AM »

are they the ones called teleporter mirrors?
I think the correct term is "Portals".
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