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Author Topic: Open Arena Usefuls Links  (Read 64384 times)
enki
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« on: December 31, 2006, 02:34:18 pm »

Smiley

Open Arena Community:
-----------------------------

DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com]New Wiki (Main Page)

DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Special:Allpages]New Wiki, List of all articles

Old Wiki

Dev'Blog

IRC channel : #openarena @ irc.anynet.org

WIP & clean non-watermarked screenshots

MilesTeg's Protopage website

Mac Ressource Page

Maps & Models  :
--------------------

The Map-Center mappack.

Huge mappack, like a million sweet levels.

The mappack for the TMW server.

Ash model, from the kickass Evil Dead movie series.

There's a buttload of player and weapon models files here, they're ALL of the 300+ q3 models that were on polycount


Textures Creation:
----------------------

A huge listing of tutorials for the GIMP

A rather large collection of filters, script-fu, python-fu, and perl::fu plugins and scripts: for the GIMP

FXgen, a procedural texture creation tool (for win32 only at the moment).


Model Creation:
-------------------

Softwares:

Our favorite modeler, Blender

Wings3d, very good modeler

Misfit Modeler 3d

Tutorials ?


Mapping / Level Design:
--------------------------

Softwares:
GTKRadiant,that we use to create maps.

Tutorials:
How to setup GtkRadiant


« Last Edit: May 31, 2007, 12:36:05 pm by enki » Logged
MilesTeg
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« Reply #1 on: January 02, 2007, 05:34:58 am »

I have created a simple but effective OA-protopage website:
http://www.protopage.com/milesteg#My_public_category/OpenArena

It lists many of the recent news about the game and includes the most useful links.
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fromhell
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« Reply #2 on: January 02, 2007, 01:47:07 pm »

heh that's a neat page
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fromhell
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« Reply #3 on: January 05, 2007, 03:27:47 pm »

http://openarena.ws/shots/

This index just has wip shots and clean non-watermarked shots. most are random and aren't in the gallery.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
jackoverfull
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« Reply #4 on: January 13, 2007, 04:57:05 am »

Hi, i've built a mac resource page
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Anso
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« Reply #5 on: May 11, 2007, 04:24:38 pm »

jackoverfull: Where can I find this pretty mac resource page if I may be so bold? Smiley
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http://www.anothersoundscape.tk

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jackoverfull
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« Reply #6 on: May 13, 2007, 11:23:48 am »

you can find it here.

dunno why haven't linked before
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Fitacus
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« Reply #7 on: May 29, 2007, 03:48:54 am »

Pretty nice links guys thx.
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BewnieMike
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« Reply #8 on: June 12, 2007, 04:57:51 pm »

This question has probably been answered elsewhere . . . but how to I INSTALL these maps after I've downloaded them, so I can play them in Open Arena?

I'm using Ubuntu Feisty 64-bit on a Biostar board with an AMD Athlon 64 3400+ processor.
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jackoverfull
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« Reply #9 on: June 12, 2007, 06:18:01 pm »

in the map is .pk3 file you must put it in the baseoa folder, if it is a .bsp one put it in baseoa/maps (create "maps" if there isn't one).

anyway, your question is a little off-topic here..
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w1zrd
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« Reply #10 on: August 14, 2007, 05:07:01 am »

Map-pack with 100 maps -> http://openarena.ws/board/index.php?topic=953.0
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TheMechanicalHand
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« Reply #11 on: August 19, 2007, 01:22:21 am »

I have created a simple but effective OA-protopage website:
http://www.protopage.com/milesteg#My_public_category/OpenArena

It lists many of the recent news about the game and includes the most useful links.
Sick Page MilesTag because of that! i no that 0.8.0 is under way!................i think
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hyp3rfocus
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« Reply #12 on: August 19, 2007, 03:05:18 am »

raam, you keep putting your comment in the quote box.
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TheMechanicalHand
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« Reply #13 on: August 19, 2007, 03:30:52 am »

i no
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stjartmunnen
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« Reply #14 on: August 19, 2007, 05:39:55 am »

Extensive mapping tutorial courtesy of dONKEY : http://www.leveldk.co.uk/tutindex.htm

From dk's site: covering basic mapping and design techniques to the use and implementation of  advanced approaches and ideas
« Last Edit: August 19, 2007, 05:43:00 am by stjartmunnen » Logged
Crazy56
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« Reply #15 on: October 19, 2007, 02:32:55 am »


Hey W1zrd, that link is no longer valid.  Any chance of you finding a valid one for this mappack to share with us nubs?

Thanks in advance.
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pulchr
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« Reply #16 on: October 19, 2007, 06:59:38 am »

try this torrent: http://www.gameupdates.org/details.php?id=1364

100 maps for Quake3/Open Arena
map_pack.zip (546.1 MB)
Uploaded by w1zrd

6 seeder(s)
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w1zrd
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« Reply #17 on: October 19, 2007, 09:45:03 am »


Hey W1zrd, that link is no longer valid.  Any chance of you finding a valid one for this mappack to share with us nubs?

Thanks in advance.
Use the .torrent as pulchr provided the link for, it's a safe bet. Here is the thread where the pack is posted for further info, and screenshots: http://openarena.ws/board/index.php?topic=953.0
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Cacatoes
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« Reply #18 on: December 07, 2007, 10:11:54 am »

Kikou,
I set up a board to share a few things with players I know in OA, and I took screenshots of most models listed in on this page : http://ioquake3.org/models/
You can see these pics here : http://jolie.techa.free.fr/screenshots/models/
I also made a selection of the ones I like : http://jolie.techa.free.fr/forum/viewtopic.php?f=2&t=25

I also published some screenshots (which were already done) of the map pack made by w1zrd (sorry, calling you wizard Cheesy) :
CTF Maps : http://jolie.techa.free.fr/forum/viewtopic.php?f=3&t=16
Other Maps (DM, ...) : http://jolie.techa.free.fr/forum/viewtopic.php?f=3&t=24

It's a rather bilingual board, so normal if you meet some french words Wink

See ya

Edit: I added a zip file with all the model screenshots : http://jolie.techa.free.fr/files/screenshots%20all%20models.zip ; easier to view locally
« Last Edit: December 12, 2007, 08:32:26 am by Cacatoes » Logged

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pulchr
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« Reply #19 on: December 07, 2007, 10:17:58 am »

omg, oh noes, cacatoes! Cheesy
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« Reply #20 on: December 24, 2007, 02:19:24 pm »

in the map is .pk3 file you must put it in the baseoa folder, if it is a .bsp one put it in baseoa/maps (create "maps" if there isn't one).

anyway, your question is a little off-topic here..


Thanks for all your work on this for the Mac...and thanks to all the folks that have developed this game!!!!
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skankychicken
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OpenArena 1.0.0 - /cg_roaminganimals 1 ; /cg_flipf


« Reply #21 on: April 19, 2008, 10:27:50 am »

Kikou,
I set up a board to share a few things with players I know in OA, and I took screenshots of most models listed in on this page : http://ioquake3.org/models/
aw.. i just stumbled accross this by mistake but exactly what i was needin and would have been painful to write a script for it. thank you
edit: removed full quote
« Last Edit: April 21, 2008, 07:59:55 am by skankychicken » Logged
skankychicken
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« Reply #22 on: April 21, 2008, 07:53:17 am »

Thanks to Cacatoes I put the files in gallery format and are a reasonable size to get an idea of the model :

http://q3eu.com/modules.php?name=NukeWrap&page=MODELLIST1
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Cacatoes
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« Reply #23 on: April 21, 2008, 08:54:29 am »

Good idea, just to add : I didn't shot every model, some didn't work, and some looked obvious (homer simpson, & other famous characters we can easily guess how they look).
So for an extensive list of models, check the ioquake3 page.
If you want me to add new models I forgot, make a list of the missing ones and I'll try to do that.
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skankychicken
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« Reply #24 on: April 21, 2008, 09:40:44 am »

No thats perfect. There are often requests for people to see images of models on our site based in the US, mainly younger people. Now I'm on a mission to get all the levelshots for maps at 160 x 120 for the game browser and using the ref/rcon web based interface to check out the maps using AJAX  Smiley
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