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Author Topic: Summer Resort CTF  (Read 4327 times)
fromhell
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« on: June 02, 2010, 03:26:47 PM »

I have this wonderfully stupid IDEA for a CTF map. Two bases, essentially duplex resort hotels with:

- A big OA logo-shaped pool with a water fountain statue in the middle (the center of the map is here, two pools conjoined)
- A parking garage filled with cars, lots of cover, one way towards the flag
- the hallways, then out one room with a patio, another way towards the flag
- a very artdeco neon two floor club (FOR 80'S BREAKDANCING!!!), this can lead out a window to the center or the flag
- flag would be placed out in a large sand castle on a beach across a road connected to the parking garage
- skyroom for scrolling clouds, flickering sun, maybe seagull shaders
- platforms around the pool area for cover and weapons could be chairs, tables, curtains and shades
- sunset or early afternoon?

ut2k4 ctf-boardwalk is kind of an inspiration for this. This would suit the 'present/modern' style motif in OA. There's plenty of Future and Fantasy setting level, we could push into the two other overlooked motifs for levels more.
« Last Edit: June 02, 2010, 04:48:56 PM by leilol » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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