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Author Topic: ctf map  (Read 6961 times)
Nightsweep
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« on: January 15, 2011, 06:48:47 PM »

My 1st map, for ctf (or ffa). Have fun.
PK3: http://www.filedropper.com/sweep01
Screenies:
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fromhell
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« Reply #1 on: January 15, 2011, 06:54:56 PM »

I like the architecture but the corners could be dressed with more architecture like a pillar or two maybe
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Neon_Knight
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« Reply #2 on: January 15, 2011, 07:17:50 PM »

D/L-ing.
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Neon_Knight
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« Reply #3 on: January 15, 2011, 08:19:17 PM »

Tested. I like it, but since you've asked for feedback, these are my thoughts:

- The flag area in both bases feel somewhat empty. What about adding some more stuff, for example, some cover in the form of pillars, statues (there's a Liz statue which was used in oa_koth1) and that kind of stuff?
- The map feels a little blocky, though I don't know what can be done, visually, to improve that.
- The flag area has a nasty texture in the floor. What about replacing it or at least enlarging it a bit?
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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Peter Silie
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« Reply #4 on: January 16, 2011, 04:16:54 AM »

I gave it a short try and it was fun.
A small map and enjoyable gameplay. i would like to play it with humans instead of bots.

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PigCell
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« Reply #5 on: January 16, 2011, 06:36:20 AM »

That's a fun layout!

- I like the textures; they might work better with some visual break-up (interrupt the huge single surfaces)
- for human play it's a good idea to include a quad in the middle or some sort of powerup layout - it will greatly reduce the risk of stalemates
- you might look into the terrain functionality of radiant, that may or may not work for this map since there are bigger grass floor areas
- a YA somewhere for the defenders might be nice (maybe in the 'armoury' with the 50hp)
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WingedPanther
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« Reply #6 on: January 16, 2011, 09:31:36 AM »

It's definitely a fun map.  I got a few "Unhandled AL value" (or something) errors when playing, but I like the quick pacing and size.
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Someone_mad
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« Reply #7 on: January 17, 2011, 07:14:24 AM »

Map posted here as well...!
http://openarena.forumactif.com/t60-maps-en-vracs#598
Hope you agree with it...!
          ±END¤CONNEXION±
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Nightsweep
Ok i've posted twice!


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« Reply #8 on: January 31, 2011, 03:35:18 PM »

Thanks for the feedback. The sound error is probably from the teleporter sound, will try to fix. Working on it some more, will try to include the new ideas. Adding some trim & geometry to help with the boxy look.

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Neon_Knight
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« Reply #9 on: March 10, 2011, 12:48:30 PM »

While waiting for the newest version, I've uploaded the old one, just for the sake of availability. Cheesy

http://www.onykage.com/files/armageddonman/rftvh/sweep01.pk3
« Last Edit: January 05, 2014, 11:04:54 PM by Neon_Knight » Logged


"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
Want to contribute? Read this.
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