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Author Topic: OA in PCem  (Read 8255 times)
fromhell
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« on: August 26, 2015, 05:10:41 PM »

PCem is a software-only PC emulator that currently (in repository) emulates targets from XT 4.77MHz to Mobile Pentium MMX 300.  It requires a Intel Core i3/5/7 to run well.

Recent patches with Slirp networking led me to try this out.

The image is shifted because the SDL implementation has an issue with the 3dfx GL ICD (which can be fixed, this also occurs with real hardware). 3dfx Voodoo Graphics is the only working 3d chipset it can emulate ATM, and apart from this offset, oa "looks" fine in it.  Should mention it runs 1-7 FPS atm since OA is such a bloat.




(also i've made a very minor contribution to this emulator by porting my voodoo dac filter to C)
« Last Edit: August 26, 2015, 05:43:37 PM by fromhell » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
cheb
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« Reply #1 on: September 10, 2015, 06:22:45 AM »

This is incredible compatibility badassery   Smiley

Supporting platforms that old is HARD  Cry I know, I had to drop Win98 / OGL2.0 support from my project because I am weak  Lips Sealed
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Suicizer
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« Reply #2 on: September 10, 2015, 11:43:04 AM »

Delete this please...
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asmanel
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« Reply #3 on: September 11, 2015, 02:00:19 PM »

What do you want deleted, Suicizer, and why ?
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Suicizer
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« Reply #4 on: September 23, 2015, 01:04:19 AM »

What do you want deleted, Suicizer, and why ?

Just only that comment =P
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Homme_de_noiR
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« Reply #5 on: November 06, 2015, 08:37:27 PM »

Aren't x86's since that very mmx, assembled in the same ia32? apart from Core specific intrinsics, surely this shouldn't be all that further from native?
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