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Author Topic: I DON'T KNOW WHAT TO DO?????? Solved..;D  (Read 7492 times)
<< ME >>
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« on: July 03, 2007, 01:27:27 pm »

HI, I INSTALLED OPENARENA IN MY PC AND WHEN I EXECUTE THE GAME, THIS HAPPENS....

1.33+oa_SVN982M win_mingw-x86 Nov 25 2006
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Casa\Datos de programa\OpenArena/baseoa
D:\Open Arena\Open Arena\OpenArena\baseoa\pak6-misc.pk3 (96 files)
D:\Open Arena\Open Arena\OpenArena\baseoa\pak5-TA.pk3 (7 files)
D:\Open Arena\Open Arena\OpenArena\baseoa\pak4-textures.pk3 (932 files)
D:\Open Arena\Open Arena\OpenArena\baseoa\pak2-players.pk3 (187 files)
D:\Open Arena\Open Arena\OpenArena\baseoa\pak1-maps.pk3 (25 files)
D:\Open Arena\Open Arena\OpenArena\baseoa\pak0.pk3 (748 files)
D:\Open Arena\Open Arena\OpenArena/baseoa

----------------------
1995 files in pk3 files
execing default.cfg
couldn't exec q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem



I ALREADY HAVE REVIEWED MY VIDEO CARD AND IT SUPPORTS "OPENGL", I REALLY DON'T KNOW WHAT TO DO, BECAUSE MY BROTHER INSTALLED THE SAME FILE (oa060.exe) IN HIS PC AND IT WORKS.

****PLEASE HELP*****  Huh
« Last Edit: July 08, 2007, 09:11:35 pm by davismael » Logged

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Czestmyr
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« Reply #1 on: July 03, 2007, 01:33:54 pm »

Hmmm, this looks like you don't have the OpenGL drivers for your card installed OR you don't have a 3D accelerated card. Provide us with more information: What graphics card do you have, what OS do you run on (windows/linux), how did you install the game?
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kit89
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« Reply #2 on: July 03, 2007, 03:11:48 pm »

Looks like your running on windows.

Download the appropriate drivers for your graphics card to get 3D support. Go to the graphics card website to get more info on your specific card.

Hint: You dont have to use Capital Letters to type, some look at it as being rude. Wink
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<< ME >>
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« Reply #3 on: July 03, 2007, 09:17:43 pm »

ups, thx kit89... and i'm using WinXP..

well this is all the info about my video card..!!!

FX5200-TD128LF

CineFX Shading Architecture 
  • Support for DX 9.0 Pixel/Vertex Shader 2.0+
• Very long pixel programs up to 1024 instructions
• Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination
• Looping and subroutines with up to 256 loops per vertex program
• Subroutines in shader programs
• Dynamic flow control
• Conditional write masking
• Conditional execution
• Procedural shading
• Full instruction set for vertex and pixel programs
• Z-correct bump-mapping
• Hardware-accelerated shadow effects with shadow buffers
• Two-sided stencil
• Programmable matrix palette skinning
• Keyframe animation
• Custom lens effects: fish eye, wide angle, fresnel effects, water refraction
 
   
High-Performance, High-Precision, 3D Rendering Engine
  • 4 pixels per clock rendering engine. 
• 128-bit, studio-quality floating point precision through the entire graphics pipeline
• Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering modes
• Up to 16 textures per pass
• Support for sRGB texture format for gamma textures
• DirectX and S3TC texture compression
 
   
High-Performance 2D Rendering Engine
  • Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
• True-color, 64x64 hardware cursor with alpha
• Multi-buffering (double, triple or quad) for smooth animation and video playback
 
   
Advanced Display Pipeline with Full nView Capabilities
  • Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz
• Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection
• Video Mixing Renderer (VMR) supports multiple video windows with full quality and features in each window 
 
   
Digital Vibrance control (DVC) 3.0
  • DVC color controls
• DVC image sharpening controls
 
   
Performance
  • Memory bandwidth: 10.4GB/sec. 
• Fill Rate: 1.3 billion texels/sec.
• Vertices per Second: 81 million 
 
   
Operation Systems and API support
  • Windows® XP / 2000 
• Complete DirectX support, including DirectX 9.0 and lower
• Full OpenGL 1.4 and lower support 
 
   
Compatibility
  • NVIDIA Unified Driver Architecture (UDA) 
• Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows operating systems. 
• WHQL-certified for Windows® XP, Windows® 2000 
 
   
Bundle MSI developed Software
• VGA Driver 
• MSI Live Update Series ( Live VGA BIOS & Live VGA Driver)
- Automatically online download & update VGA BIOS & Drivers, reduce the risk of getting the wrong files, and never have the trouble on web site searching.
• GoodMen
- Automatically release the system memory space, reduce the risk of system hang-up.
• LockBox
- Instantly enter the data lock mode when you must leave your system for a while.
• WMIinfor
- Automatically list the detail system configuration, it helpful for engineering service people. 
• MSI Secure DOC
• Adobe Acrobat Reader
• Norton Internet Security 2005 
• Microsoft® DirectX 9.0 



***i don't think my video card is the problem*** Grin


-and this are my video codec's..-:::

DivX 6.6.1 Codec
iccvid.dll
Indeo video 5.10
ir32_32.dll
ir41_32.ax
iyuv_32.dll
msh261.drv
msh263.drv
msrle32.dll
msvidc32.dll
msyuv.dll
tsbyuv.dll
Xvid MPEG-4 Video Codec


***what do u think ? Huh***


--please help me.... what can i do??

thx
« Last Edit: July 03, 2007, 09:22:45 pm by DAVISMAEL » Logged

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<< ME >>
i claim to be leilol and i think every forum is a public and free speech venue
Member


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Posts: 231


0Wn ME iF yOu Can!!!


« Reply #4 on: July 03, 2007, 09:19:45 pm »

ups, thx kit89... and i'm using WinXP..

well this is all the info about my video card..!!!

FX5200-TD128LF

CineFX Shading Architecture 
 
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Deleting posts and locking topics is just the same as banning"
kit89
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Shoot him..


« Reply #5 on: July 04, 2007, 12:08:48 am »

Have you recently replaced your graphics card?

If so un-install your old graphic drivers. And replace them with nvidias graphic drivers.

Here a link to there driver install. Follow the information on the page and download the appropriate driver.

http://www.nvidia.com/content/drivers/drivers.asp
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<< ME >>
i claim to be leilol and i think every forum is a public and free speech venue
Member


Cakes -2
Posts: 231


0Wn ME iF yOu Can!!!


« Reply #6 on: July 05, 2007, 11:07:56 pm »

hey thx kit89, that web site really helped me... i can play now...
by the way,; i'm <<ME>> in the OA..

cya... and thanks again...!!!! Grin
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