fromhell
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« on: March 25, 2007, 03:53:00 PM » |
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I just attic'd Void4.
*expects controversy
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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dmn_clown
Posts a lot
Cakes 1
Posts: 1324
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« Reply #1 on: March 25, 2007, 04:54:04 PM » |
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*GASP*
Won't someone think of the children?!?
Why not delete the bsp and aas entirely and just distribute the .map, make the freaks that like the level compile it themselves and save the bandwidth?
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Blaenk
more like blank dumb
Lesser Nub
Cakes 0
Posts: 135
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« Reply #2 on: March 25, 2007, 05:12:10 PM » |
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Yeah I personally like void4 haha, at least keep the .map somewhere, maybe someone can 'revive it' later?
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Amphetamine
Half-Nub
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Posts: 69
Cyberpunk
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« Reply #3 on: March 25, 2007, 07:41:35 PM » |
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For those of you that crave falling forever, I'm making a big, crazy, low grav, rail only, abstract, space floater called "The Construct". Expect the unexpected.
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Top 5 tunes last week:
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baronofhell
Lesser Nub
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Posts: 103
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« Reply #4 on: March 25, 2007, 08:07:22 PM » |
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I just attic'd Void4.
Good call
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zed
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« Reply #5 on: July 09, 2007, 02:42:32 PM » |
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I just attic'd Void4. *expects controversy
I always wondered why it was not explicitly available in 0.6. I think that was a wrong decision. Void4 is a refreshing different, fast-paced, action-filled map; not the usual hide-and-seek, rockets-away pabulum. But leaving it completely out in 0.7 is most unfortunate: instead of adding thousand of not-well animated models and Quake's dm maps (if want to play them, I play the original), I would have preferred this level to stay in and be selectable by menu. I think OA contains worse levels, e.g. CE1M7. Usually when that map is loaded, everybody leaves... edit: it has been fixed meanwhile. See http://openarena.ws/board/index.php?topic=1945.msg23008#msg23008 or download it from http://uploaded.to/?id=d0h5mo .
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« Last Edit: March 03, 2009, 11:07:19 AM by zed »
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Kojiro_S
Lesser Nub
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Posts: 143
Har har har...
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« Reply #6 on: July 09, 2007, 03:00:54 PM » |
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I think OA contains worse levels, e.g. CE1M7. Usually when that map is loaded, everybody leaves...
Odd, I've noticed just the opposite
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*ROOOAAAR*
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rancid punx
Half-Nub
Cakes 1
Posts: 66
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« Reply #7 on: July 09, 2007, 03:05:12 PM » |
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waaaaaa!!?
Void4 is teh shit
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Czestmyr
Half-Nub
Cakes 0
Posts: 87
Member, Player, Mapper
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« Reply #8 on: July 09, 2007, 04:14:15 PM » |
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Void4 was not so bad, but with combinations with the broken textures and high frag/timelimits, it didn't get so popular. Also the pavements maybe need to be a bit wider.
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Jabber ID: Czestmyr (rolled-herring-sign) jabber.cz
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jackoverfull
Member
Cakes 14
Posts: 384
Member
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« Reply #9 on: July 09, 2007, 05:34:35 PM » |
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i tried it some time ago and i really liked it (apart from some textures).
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raphael.badawi
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« Reply #10 on: July 10, 2007, 12:08:04 AM » |
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I just attic'd Void4. *expects controversy
I always wondered why it was not explicitly available in 0.6. I think that was a wrong decision. Void4 is a refreshing different, fast-paced, action-filled map; not the usual hide-and-seek, rockets-away pabulum. But leaving it completely out in 0.7 is most unfortunate: instead of adding thousand of not-well animated models and Quake's dm maps (if want to play them, I play the original), I would have preferred this level to stay in and be selectable by menu. I think OA contains worse levels, e.g. CE1M7. Usually when that map is loaded, everybody leaves... +1 This map was loved (and hated) by many players on Tuxfamily's servers. I think that it'd be a true waste to throw away an original map like this one.
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rancid punx
Half-Nub
Cakes 1
Posts: 66
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« Reply #11 on: July 10, 2007, 12:37:05 PM » |
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i agree
its hilarious!
cos you have to concentrate so much just to stay on the damn platforms it makes you think constantly about what your doing and where your jumping etc
good for railin' too
SAVE VOID4!!!!!
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ALucas
Nub
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Posts: 41
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« Reply #12 on: July 10, 2007, 12:40:12 PM » |
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I also liked this map actually
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fromhell
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« Reply #13 on: July 10, 2007, 08:19:35 PM » |
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Well at least it's not completely oliberated. It's in the attic because it's broken and my attempts at fixing it didn't work.
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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kick52
Member
Cakes -1
Posts: 229
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« Reply #14 on: July 11, 2007, 10:31:15 AM » |
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well after i have done my train level i might have a go at reviving that bitch.
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dmn_clown
Posts a lot
Cakes 1
Posts: 1324
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« Reply #15 on: July 11, 2007, 10:44:23 AM » |
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The map was edited in quark, you won't be able to.
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fromhell
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« Reply #16 on: January 26, 2008, 10:09:42 PM » |
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i'm planning to let go of the following
angelyss/sly arachna/widowe ayumi (current version) q3dm6ish
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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kick52
Member
Cakes -1
Posts: 229
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« Reply #17 on: February 05, 2008, 02:04:36 PM » |
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The map was edited in quark, you won't be able to.
YES I WILL! (Even if it is a complete remake.)
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