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in Re: Happy New Year!
on January 02, 2016, 04:07:33 am
Child Boards: News (French), News (German), News (Spanish), News (Japanese), Old news
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words
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in Re: Future of OA?
on July 21, 2016, 05:58:10 pm
No New Posts Technical Snafus
DO YOU HAVE A PROBLEM!?
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in Re: 0.8.8 Bugs
on July 29, 2016, 12:48:22 am
No New Posts Multiplayer
Where the players and servers are at.
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in Re: Most servers suddenl...
on August 15, 2016, 08:51:45 pm
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Pretty pictures
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in Re: [0.8.8] 1440x900 - A...
on August 13, 2015, 10:37:59 am
Child Boards: Candidates
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Community music and sound effects
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in Re: Announcer voice (or ...
on August 13, 2015, 02:28:29 pm
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Development on 3d models. Questions and showcasing included.
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in Re: Perils of frankenste...
on June 20, 2016, 03:57:54 am
No New Posts Development
Community development. Code mostly. IMPORTANT FORUM FOR TESTING
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in Re: Nightly Windows engi...
on August 20, 2016, 04:04:17 pm
No New Posts Graphics
Community 2D art and texture development
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in Help with a shader gener...
on July 31, 2016, 08:40:19 am
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Unofficial and official maps from the community
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in Re: P.S.A.: Rant about u...
on August 19, 2016, 06:53:19 am
No New Posts Idea pit
I HAVE AN IDEA!
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in Re: Bot-specific entitie...
on August 16, 2016, 04:15:07 pm
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Topics regarding the help wanted section on the front page
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in Re: Smoke Emitter
on March 04, 2016, 11:42:51 am
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Other projects that are also not under the XONOTIC IS BEST standards bar
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in {hak] PSA: SPAM WARNING
on July 21, 2015, 01:45:24 pm
No New Posts Blasphemer
This forum has been abandoned. The current forum can be found here. Actually that forum doesn't work. Oh well!!!
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in Re: IRC
on February 08, 2014, 08:34:22 pm
No New Posts Engine
Engine coding Not strictly OA related, btw.
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in Re: How does the fog wor...
on June 21, 2016, 12:37:28 am
No New Posts cgame/game/ui
Non-engine, QVM/DLL/.so coding Not strictly OA related, btw.
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in Re: [cgame] Restoring ra...
on August 02, 2016, 01:15:37 am
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More words
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Last post by Neon_Knight
in Earthquakes @ Italy
on August 24, 2016, 11:25:06 am

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