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Author Topic: 2D improvement package  (Read 79894 times)
Graion Dilach
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« Reply #50 on: February 10, 2010, 02:24:58 PM »

I don't know. I still prefer this.

Do you both mean the icons Joshua posted? Pyrarrows images are gone, does anybody have them?

No and yes. Pyararrows's icons are what became part of my general installation. And if you use this idea, then it won't change. Sorry, personal.
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andrewj
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« Reply #51 on: February 10, 2010, 08:00:44 PM »

Udi those icons look great, closest to what I had in mind (better actually).

I think the colors should be the same as in 0.8.1 -- for no other reason than it is what people are used to.

How would it look with the skill digit appended? i.e. BOT5 = Nightmare and BOT1 = I Can Win.
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fromhell
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« Reply #52 on: February 10, 2010, 08:09:37 PM »

after a while i've grown to dislike the 'steel' hud numbers, they're darker, and look bad for 'score plums'.
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Udi
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« Reply #53 on: February 11, 2010, 09:19:11 AM »

Here are all the versions, so all of you can pimp your OA versions however you like:


Sources and GPLv2 license included. How should we decide which one goes into the next version: caber tossing or banjo duel Smiley? Of course there's still space for improvements and ideas, suggestions are welcome.
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
fromhell
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« Reply #54 on: February 11, 2010, 05:00:48 PM »

I only like the Levelcomplete version and the Pyrarrows v1 version.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
schlorri
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« Reply #55 on: February 11, 2010, 05:46:58 PM »

Quote
I only like the Levelcomplete version and the Pyrarrows v1 version.

Same here, and to make it consistent you should use the same as levelcomplete imo( you can use the Pyrarrows for that too...lets test it )
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chaoticsoldier
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« Reply #56 on: February 11, 2010, 11:24:19 PM »

Between fromhell's choices, I'd have to go for the levelcomplete version.
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Marble of Doom
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« Reply #57 on: February 12, 2010, 12:47:07 AM »

Between fromhell's choices, I'd have to go for the levelcomplete version.

Agreed, same here.
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fromhell
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« Reply #58 on: September 19, 2010, 07:47:35 AM »

Did I ever mention I don't like the new numbers?
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Udi
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« Reply #59 on: September 19, 2010, 10:03:22 AM »

Did I ever mention I don't like the new numbers?

Yeah. Wasn't posted in the commit thread, I kinda forgot it Embarrassed.
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
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