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Author Topic: OA graphical design brainstorming  (Read 84118 times)
Falkland
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« Reply #25 on: July 31, 2010, 04:11:48 PM »

[...] I have to backup all my data today and send my notebook to the repair shop (display replacement).

It's really a BAD idea sending a PC for an external component replacement and leaving the HD on its place.

I have demonstrated for fun and NOT ONLY to ppl bringing me their PCs how easy is retrieving quite almost ALL kind of vital information ( in terms of everyone own digitally life ) simply by cloning a HD image with a LiveCD to an USB external disk , since most of the common PCs users don't care about securing their data AT ALL. And I don't mean only easy things like Windows administration password.
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Udi
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« Reply #26 on: July 31, 2010, 11:41:42 PM »

It's really a BAD idea sending a PC for an external component replacement and leaving the HD on its place.

If I remove the HD, I breach the warranty. All I can do is make a backup, erase the sensitive data, and leave the rest. Maybe who clones it will start playing OpenArena Smiley.
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Todo list: 1. q3dm17 textures replacement (95% done)
GrosBedo
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« Reply #27 on: August 01, 2010, 04:40:49 AM »

For a quick and secure wipe :
Darik's Boot and Nuke
http://www.dban.org/

Or Eraser :
http://eraser.heidi.ie/

----------------------------

What about the precedent subject ? (just to place this thread back on tracks)

About the marketing position of the game :

Quote
Open Arena's biggest legacy, it seems, is that it's being used as an open source platform for trying new applications.
From http://en.wikipedia.org/wiki/Talk:OpenArena

This is exactly what I think, and why I just can't let go off this game. This aspect should be more promoted on the webpage, even more since now we have a wiki, and it should be promoted along with the community aspect (open an official IRC channel and provide a web client on the website ? I have made a php one with administration and ip logging a long time ago if needed, all my work is opensource).
« Last Edit: August 01, 2010, 05:00:20 AM by GrosBedo » Logged
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Half-Nub


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« Reply #28 on: August 01, 2010, 10:15:20 AM »

For a quick and secure wipe :
Darik's Boot and Nuke
http://www.dban.org/

Or Eraser :
http://eraser.heidi.ie/

----------------------------

What about the precedent subject ? (just to place this thread back on tracks)

About the marketing position of the game :

Quote
Open Arena's biggest legacy, it seems, is that it's being used as an open source platform for trying new applications.
From http://en.wikipedia.org/wiki/Talk:OpenArena

This is exactly what I think, and why I just can't let go off this game. This aspect should be more promoted on the webpage, even more since now we have a wiki, and it should be promoted along with the community aspect (open an official IRC channel and provide a web client on the website ? I have made a php one with administration and ip logging a long time ago if needed, all my work is opensource).

There is an offical irc channel.
Anynet

irc.anynet.org #openarena

There is also one on freenode #openarena.
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Falkland
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« Reply #29 on: August 01, 2010, 12:14:26 PM »

If I remove the HD, I breach the warranty.

Oh ... you didn't mention the notebook is a new one :/

All I can do is make a backup, erase the sensitive data, and leave the rest.

Firefox profiles , IM history files , Skype profile , photos , important docs ... ALL sensitive data indeed Smiley

I assume you are a Windows user , so my suggestion is to take a particular care of wiping the swap and the hybernation files too Smiley
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Udi
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« Reply #30 on: August 05, 2010, 02:45:53 PM »

I took GrosBedo's idea and tried to improve it. If I put a large sidebar on both sides, then there's little room for the content (important for the boards), but if the sidebars are small the game design doesn't really shows well. So what if we put a screenshot in the header too and arrange the screenshots as a frame (click for larger):


If we just use one map for a frame, we can change the atmosphere of the site, pvomit's pink for comparison:


The frames should switch on a session bases: you visit the site, you get an outlook and it stays the same while you browse the site, but if you came back after 4 hours, you get a new one. So it won't distract the viewer and also the page can cache well to reserve bandwidth.

What do you think?
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Todo list: 1. q3dm17 textures replacement (95% done)
GrosBedo
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« Reply #31 on: August 05, 2010, 04:01:07 PM »

The frames should switch on a session bases: you visit the site, you get an outlook and it stays the same while you browse the site, but if you came back after 4 hours, you get a new one. So it won't distract the viewer and also the page can cache well to reserve bandwidth.

Very good idea, but this feature would then profit more for regular users than one-time visitors, and the goal of this idea was to showcase the game directly on website, without the needs of screenshots.

About your new design, I find it nice looking and it's a very good idea too to add the background in the header and footer, but I find it less immersive to have such bird's view images, I would prefer something more like this image :

http://yamz.files.wordpress.com/2007/05/openarena-hoppingcorpse.jpg

Here with bird's eye view, we can't really see what the game is about.

But I understand the size constraints and I may not be objective. I like this design.

/EDIT : but I mainly miss the uneven edge design of the precedent proposal (you know, the edge that breaks at the middle), here I find it to be too boxy.

PS : what minimal size of screens do you take as a reference ?
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fromhell
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« Reply #32 on: August 05, 2010, 05:14:00 PM »

What do you think?
Do it. pvomit looks awesome as a background
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Udi
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« Reply #33 on: August 06, 2010, 02:34:03 AM »

PS : what minimal size of screens do you take as a reference ?

If I remember andrewj said some time ago that he's stuck with 800x600. RMF often visits the site from his cell-phone, I don't know about his resolution. I was thinking about the same dynamic layout as now, content would be 80% (or smaller) of the body width and content would also have a min-width attribute. IE6 needs a hack for proper min-width, but should we care about IE6 anymore?

The bird-view screenshots are just a quick placeholder. Showing close-ups of the models is a great idea, I'll do that. The straight edge makes the sidebars easier to pull-off, but maybe I can throw in something extra when I do the template Smiley. Ideas are welcome, but please no JavaScript or CSS3.
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dbX
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« Reply #34 on: August 06, 2010, 05:30:50 AM »

but should we care about IE6 anymore?

No. IE6 should be thrown into the toilet and flushed along such relics as Windows ME. Don't make IE6 compatible sites, do not be an enabler.
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GrosBedo
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« Reply #35 on: August 06, 2010, 10:01:02 AM »

but should we care about IE6 anymore?

No. IE6 should be thrown into the toilet and flushed along such relics as Windows ME. Don't make IE6 compatible sites, do not be an enabler.

IE6 support has now been dropped by most of major websites, like youtube and twitter, so I think that there is no more any reason to struggle with it.

I agree with fromhell : pvomit's color scheme is better than the other one.

For all the rest Udi : thumbs up all the way ! Grin
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fromhell
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« Reply #36 on: August 06, 2010, 11:28:27 AM »

No. IE6 should be thrown into the toilet and flushed along such relics as Windows ME. Don't make IE6 compatible sites, do not be an enabler.
i hate you
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Graion Dilach
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« Reply #37 on: August 06, 2010, 11:49:00 AM »

Lelilol, we all know that you are a supporter of older hardwares... but IE6 support should only be taken if that doesn't breaks the overall output.

IE was, is, and will be a nightmare. Personally I realized this, when a built a website with a transparent PNG header.
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« Reply #38 on: August 06, 2010, 11:56:27 AM »

IE6 support has now been dropped by most of major websites, like youtube and twitter, so I think that there is no more any reason to struggle with it.
Well, most features of youtube still work it it, fortunately... although it has some problems (like with the display of the comments)

Lelilol, we all know that you are a supporter of older hardwares...
(L)eilol? Where is (L)eilol? It is a lot of time that I don't see him/her (?) here on the forums... or are you saying that Fromhell is the same person as (L)eilol?  Huh
Probably it is so... I just noticed that if I type (L)eilol in the forum without brackets, it is automatically converted to "Fromhell". Strange but nice! Smiley
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fromhell
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« Reply #39 on: August 06, 2010, 12:11:05 PM »

IE6 makes 1.7% of the site visitors, IE7 makes 3.5% and IE8 makes 9.4%, but the later versions are probably also Vista or 7 users where those versions of IE are mandatory.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
dbX
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« Reply #40 on: August 06, 2010, 02:37:23 PM »

i hate you

I don't mind.
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Bane
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« Reply #41 on: August 06, 2010, 06:02:20 PM »

Nice design Udi I was thinking would doing this with the characters and weapons also look good?
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Someone_mad
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« Reply #42 on: August 10, 2010, 05:41:36 PM »

You all done a really good job, this make a great atmoshpere. Roll Eyes
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Udi
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« Reply #43 on: August 13, 2010, 07:17:19 AM »

I've built the e107 theme, checked it with FF 3.6, IE7 and Midori (WebKitGTK 1.1.21), but you can test it too, please aim your favourite browser to:

http://udionline.hu/oatest/

The background is still just a crappy placeholder, the boards has the default theme and the news don't show (problem with my host). So please only check if the site breaks in your browser or not (should look similar like the screenshots posted before).
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Todo list: 1. q3dm17 textures replacement (95% done)
Cacatoes
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« Reply #44 on: August 13, 2010, 09:21:46 AM »

On the overall It looks good, congrats Udi, I permit myself to leave a few remarks which you are probably already aware of:

* I wonder if the horizontal top white menu could be improved, it's a bit "floating" and "not much decored" as of now.

* I wonder if the layout of the search box + OA logo + menu could be different, as of now there are 3 vertical levels so it looks less organized, I don't know if having 2 levels would look good.

* The sarge scenes I see in the background are a bit less impressive than the screenshots. It's a bit squary. On top, I have left and right sides which are repeated but it looks a bit broken.

Iceweasel 3.5.11, midori 0.2.4, screen at 1440x900.
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Udi
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« Reply #45 on: August 14, 2010, 01:39:33 AM »

Thanks Caca, moving the search box somewhere can help keeping the header simple, but I don't really want to decor the menu much, better keep it minimal until the final OA design comes, dropshadows or a simple (semi-transparent?) background maybe, but no buttons.

The background is ugly as hell, they will be more seamlessly put together. The problem is if I insert backgrounds big enough for HD resolutions, filesizes increase accordingly (for the first visit, they will be cached after), but if I put in smaller resolutions (the header image is currently 1280px wide), they have to be either tiled or resized (some creative method allows this, but I haven't tried it yet).
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DaywalkeR
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« Reply #46 on: August 15, 2010, 05:56:51 AM »

looks good, but
-smooth the screenshot in the background, would look better
-add a box for the horizontal menu, maybe grey like the header and purple color for the font of the "home, about, .." buttons
-would prefer more structure, maybe divide the vertical menu by a gray line
-make the left box bigger, in the right box there isnt much content and the left is not unimportant too

my 2cents
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GrosBedo
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« Reply #47 on: August 24, 2010, 06:21:23 AM »

Udi, great work !

Indeed, the background is too grey, should be replaced in the final version XD But as you said, it's a placeholder. Other than that, I find it to be perfect !
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Udi
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« Reply #48 on: August 24, 2010, 03:06:10 PM »

Thanks for all the feedback, next version is up.

http://udionline.hu/oatest

The search box is moved inside the blue area, menu elements have now a simple drop shadow effect (Cacatoes). I wan't to keep the small font and no border in the sidebar, but if the boards theme comes separation will become an issue so I will probably play with that one (DaywalkR). The top background is now resizing, there's no tiling and the sidebar backgrounds are also tiling more seamlessly (try the About page, that has a long dummy text) (everyone). The backgrounds are now meant to be final, so if you don't like them, raise your hand Smiley. I've also introduced the cookie based random background, now you have 50% chance to see the rpg3dm2 or the pvomit one. You can either erase the cookies to see the other one, or take a look at these screenshots:

http://udionline.hu/kepek/openarena/oaweb/oatest-100824-rpg3dm2.jpg
http://udionline.hu/kepek/openarena/oaweb/oatest-100824-pvomit.jpg
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Todo list: 1. q3dm17 textures replacement (95% done)
MyLittlePwny
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« Reply #49 on: August 24, 2010, 03:18:42 PM »

Something tells me that the link for "Media" is probably supposed to be to the right of the link for "Dev", not directly below the link for "Home"... Maybe with a little less free space between the links that wouldn't happen?

(I do like the pvomit background, though. ^_^)
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