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Author Topic: New rocketlauncher  (Read 21305 times)
Dimek
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« on: February 22, 2017, 07:36:00 AM »

I want to show my rocketlauncher model.The model have 2 lods. Main model have 420 pol ,lod_1 217 pol, lod_2 129 pol.


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Gig
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« Reply #1 on: February 23, 2017, 12:43:27 AM »

Nice, but for some reason, it gives me the impression of being made of plastic. Who knows why...  Undecided

Do you have any in-game screenshot of it?
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Dimek
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« Reply #2 on: February 23, 2017, 09:42:04 AM »

Nice, but for some reason, it gives me the impression of being made of plastic. Who knows why...  Undecided

Do you have any in-game screenshot of it?

May be ,it is  depends of texture and materials setting.
Sorry but I cannot convert 3d model to game, something wrong in 3d max exporter settings, then I do it. May be you can do it?  Smiley
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Gig
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« Reply #3 on: February 23, 2017, 02:30:04 PM »

I'm sorry, I don't know about modelling. Maybe Fromhell may help you...
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fromhell
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« Reply #4 on: February 23, 2017, 10:52:06 PM »

The model does look a bit too simplistic as well as being technically complex.  That's an excessively round cylinder and it might exceed 1000 verts

I'd suggest checking out the concepts in this thread
http://openarena.ws/board/index.php?topic=5112.0
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Suicizer
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« Reply #5 on: February 24, 2017, 05:09:51 AM »

Nice, but for some reason, it gives me the impression of being made of plastic. Who knows why...  Undecided

Do you have any in-game screenshot of it?

Probably because the barrel has a very different design (thus shape) than the rest of the model (and vice versa).
Perhaps if the blue is more round shaped, it would be less of a contrast than current version.
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Dimek
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« Reply #6 on: February 24, 2017, 07:41:10 AM »

The model does look a bit too simplistic as well as being technically complex.  That's an excessively round cylinder and it might exceed 1000 verts

I'd suggest checking out the concepts in this thread
http://openarena.ws/board/index.php?topic=5112.0

If you think that my model more ugly than the current in game, I can say only Good luck! sick
« Last Edit: February 24, 2017, 07:50:36 AM by Dimek » Logged
Gig
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« Reply #7 on: February 24, 2017, 07:55:54 AM »

If you think that my model more ugly than the current in game, I can say only Good luck! sick
OA 0.8.x weapon models do not count, as they all will be replaced for OA3.
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
Dimek
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« Reply #8 on: February 24, 2017, 10:45:16 AM »

If you think that my model more ugly than the current in game, I can say only Good luck! sick
OA 0.8.x weapon models do not count, as they all will be replaced for OA3.

OA 0.8.x weapon models too much lowpolygon even  more than in Q3A.

My lightgun model without texture.
« Last Edit: February 24, 2017, 11:01:18 AM by Dimek » Logged
Gig
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« Reply #9 on: February 24, 2017, 02:29:35 PM »

Nice, although maybe with all those curves it may have too many polygons?

PS: IIRC, Fromhell already created the lightning gun for oa3... I don't remember which are the weapon models still missing...
« Last Edit: February 25, 2017, 03:39:52 PM by Gig » Logged

I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
Dimek
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« Reply #10 on: February 25, 2017, 09:20:07 AM »

Nice, although maybe with all those curves it may have to many polygons?

Yes,lightgun have many polygons.

In rocketlauncher model trunk about 250 vertices. Low-poly model (327 poly).

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