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Neon_Knight
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« on: June 19, 2009, 09:07:13 pm »

Just like I've made with the missing texture names, there's a list of sounds which are missing from OA:
-------------------------------------------------------------------
\sound\ambient\               
-------------------------------------------------------------------
1shot_beep_01
1shot_bell_01
1shot_eerie_01
1shot_eerie_02
1shot_steamblast_01
1shot_steamblast_02
1shot_thunder_01
1shot_thunder_02
1shot_thunder_03
1shot_thunder_04
1shot_underwater_01
1shot_underwater_02
1shot_underwater_04
1shot_wierdness_01
1shot_zone1 
loop_bgnoise_01_short
loop_bgnoise_02
loop_bgnoise_04
loop_bgnoise_05
loop_blurp_pool_01
loop_bouncepad_03
loop_bouncepad_03_louder
loop_elec_hum_01_short
loop_electric_hum_01
loop_electric_zaphum_short
loop_fire_01
loop_fire_02
loop_innertube
loop_intruder_lamp
loop_intruder_lamp_short
loop_kennethlight_01
loop_launchpad_01
loop_launchpad_02
loop_machinery_03
loop_machinery_04_short
loop_neonlight_buzz_quieter
loop_propane_01
loop_propane_02
loop_steam_01
loop_steam_02
loop_steam_03
loop_underwater_01
loop_water_02
loop_water_05
loop_water_07
loop_water_09a
loop_water_10
loop_wind_01
loop_wind_03
loop_wind_04
loop_wind_05
loop_wind_05a
loop_wind_06
loop_wind_07
loop_wind_09
-------------------------------------------------------------------
\sound\feedback\               
-------------------------------------------------------------------
first_excellent
first_gauntlet
first_impressive
intro_01     
intro_02     
intro_04     
intro_09     
intro_10     
intro_11     
prepare_team
voc_captures
voc_menu_accuracy
voc_menu_assist
voc_menu_captures
voc_menu_defense
voc_menu_excellent
voc_menu_gauntlet
voc_menu_impressive
voc_newhighscore
-------------------------------------------------------------------
\sound\items\                 
-------------------------------------------------------------------
armourfield 
invul_activate
invul_impact_01
invul_impact_02
invul_impact_03
invul_juiced
kamikaze_full
-------------------------------------------------------------------
\sound\misc\                   
-------------------------------------------------------------------
kcaction     
kcswish     
loop_electricity_05
nomenu       
tim_pump     
yousuck     
-------------------------------------------------------------------
\sound\teamplay\               
-------------------------------------------------------------------
flagcap_blu 
flagcap_red 
flagret_blu 
flagret_red 
flagreturn_yourteam_02
flagtaken_opponent_01
flagtaken_yourteam_01
flagtaken_yourteam_02
flagtk_blu   
flagtk_red   
-------------------------------------------------------------------
\sound\weapons\nailgun\       
-------------------------------------------------------------------
wnalflit     
wnalimpd     
-------------------------------------------------------------------
\sound\weapons\vulcan\         
-------------------------------------------------------------------
wvulimpd     
wvulimpl     
wvulimpm     
-------------------------------------------------------------------
\sound\world\                 
-------------------------------------------------------------------
1shot_droneboys_01
1shot_femdrone_01
1shot_gong   
bubl2       
button_zap   
buzzer       
evil         
fireloud     
klaxon1     
klaxon2     
lava1       
lava_short   
screech1     
screech5     
tim_comp_hum3
tim_elect   
tim_hole     
tim_pulse   
tim_pulse2   
tim_weird1   
tim_weird2   
tim_zap     
underwater01
underwater02
underwater03
underwater04
water1       
x_bobber     
xchoir1     
xchoir2     
xforce1     
xforce2     
-------------------------------------------------------------------
\sound\world\drones\           
-------------------------------------------------------------------
amb1         
-------------------------------------------------------------------
\sound\player\skelebot\                 
-------------------------------------------------------------------
taunt
« Last Edit: June 20, 2009, 07:00:21 am by |TXC| Neon_Knight » Logged


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chaoticsoldier
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« Reply #1 on: June 19, 2009, 09:44:03 pm »

Also missing are:
sound/player/penguin/gasp
sound/player/skelebot/taunt

And these ones exist, but are named differently than what OA is looking for.
sound/player/penguin/pain25_1  (exists, but as pain25)
sound/player/penguin/pain50_1  (exists, but as pain50)
sound/player/penguin/pain75_1  (exists, but as pain75)
sound/player/penguin/pain100_1  (exists, but as pain100)
sound/player/penguin/fall1  (exists, but as fall)

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Neon_Knight
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« Reply #2 on: June 19, 2009, 09:48:28 pm »

Added.
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« Reply #3 on: June 20, 2009, 12:38:46 am »

-------------------------------------------------------------------
\sound\player\penguin\                 
-------------------------------------------------------------------
pain25_1  (exists, but as pain25)
pain50_1  (exists, but as pain50)
pain75_1  (exists, but as pain75)
pain100_1  (exists, but as pain100)
fall1  (exists, but as fall)
gasp
Fixed
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« Reply #4 on: October 28, 2009, 08:25:12 am »

i post a fix now for 0.8.1 players.
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« Reply #5 on: October 28, 2009, 07:48:08 pm »

Damn, there are a lot missing!
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Neon_Knight
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« Reply #6 on: February 15, 2011, 12:45:49 pm »

Bump.

I'll see if I can do something about the sounds and create some of my own.
Any suggestions about programs to use for sound processing?
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« Reply #7 on: February 16, 2011, 01:35:19 am »

Audacity.
It has many features, and I find it very easy to use and understand. I think its popularity attests to this.
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« Reply #8 on: February 16, 2011, 02:05:01 am »

I use Modplug Tracker, pdsounds.org to sample from and a wave editing tool to snip and amplify.....
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« Reply #9 on: February 16, 2011, 02:21:12 am »

I'd like to help with this work, but I don't know how.

I checked some of them from my Q3... and I have no idea about how to create something similar from scratch.

I've found here a list of free-stuff container sites, with some with PD or GPL license (but we have to check it is v2)..

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