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Author Topic: Where are you?  (Read 25161 times)
Graion Dilach
Member


Cakes 12
Posts: 403



« Reply #25 on: February 14, 2010, 05:16:35 PM »

Well, RC1 doesn't include the Neko model, but all your other thoughts are correct.

I actually like major revisions, because I'll know which files of the huge pk3 archive will be no longer needed.
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One shall remind what have he left behind... to actually realize that it's still cool.
Haverford
Nub


Cakes 1
Posts: 33


make it work...


WWW
« Reply #26 on: February 15, 2010, 12:29:21 AM »

It does seem quiet to me, as well.

I don't think it's QL; the two games are pretty different, actually...those loyal to OA will likely stay with it unless something about the game really bugs 'em.

As for me, I'm usually found on instaCTF servers and have been trying to help out my clan...we're not having great luck getting people to join, so I'd have to agree that the online playerbase seems a bit smaller than it used to be.
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MIOW
Lesser Nub


Cakes 5
Posts: 141


I play to win.


« Reply #27 on: February 15, 2010, 04:52:38 AM »

Maybe someone can explain me, what "more competitive" means?

It means good brightskins, different visual effects for shaft and grenades, not p1cmiped weapons and models, timeout, removed cheatvantages such as possibility to use scripted rocket jumps and third person view etc etc. Good maps, suited for competitions (inc. maps for CA, TDM and 1v1). Lots of competitions going on and lots of clans to practice with. Also good weapon balance, so it's not mostly rail/shaft action.

As long as i join an oa server, i usualy found players who are top on me and players, which can be handled by me.

That's right but top QL players are incomparably stronger than OA ones, roughly saying.
I knew a few players that could be considered as pro in Q3, who played OA later, but all of them left as far as I know.

There are also many clans which can be called to a fight - most of them known by the community, so you can exactly decide which challenge you need today.

In my experience, it's not that easy to schedule clan war in OA. In QL it's possible to find opponent on IRC nearly any time, if you have enough players at that moment. Not only for CTF and iCTF, but also for TDM and CA.

On the other side: the oa community is this kind of small, that you know at least one player if you join a server.
Most of them are very neat.
This is the point to love oa: no anonymous challenges...

Yea, OA community is like a little village where everyone knows each other. That's cool Smiley
« Last Edit: February 15, 2010, 05:10:43 AM by MIOW » Logged
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