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Author Topic: OpenArena, art style & universe  (Read 1517 times)
Cacatoes
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« on: August 01, 2011, 09:49:14 am »

Simply tried to gather existing ressources about art direction, story, and related subjects, don't hesitate to add your links if I missed some.

[FORUM]
Possible anime style, pros, cons, inspiration & other projects summaries: http://openarena.ws/board/index.php?topic=3573.0
From an april fool joke to reality, Angelyss & Sergei drawing: http://openarena.ws/board/index.php?topic=646.msg4189#msg4189
Team faction brainstorm attempt: http://openarena.ws/board/index.php?topic=3744.0
Some Single Player Campaign attempt: http://openarena.ws/board/index.php?topic=2429.0
OA graphical design brainstorm: http://openarena.ws/board/index.php?topic=3513.0
Favorite visual style for maps poll: http://openarena.ws/board/index.php?topic=4120.0
OA is not Q3: http://openarena.ws/board/index.php?topic=3512.0

[WIKI]
Artistic approach: http://openarena.wikia.com/wiki/GoodPractices
Characters: http://openarena.wikia.com/wiki/Manual/Characters
Character ideas: http://openarena.wikia.com/wiki/Character_Ideas
Weapons: http://openarena.wikia.com/wiki/Manual/Weapons
Maps: http://openarena.wikia.com/wiki/Category:Maps
Map ideas: http://openarena.wikia.com/wiki/Map_Ideas

Eventually check these forums:
OA3: http://openarena.ws/board/index.php?board=69.0
Idea pit: http://openarena.ws/board/index.php?board=70.0
Topics in "Contributions" forum.

... many links, but not that much very precise content IMO.

Edit:

Let's sum up all this:
(to be completed)

So what do we lack ?
(to be completed)
« Last Edit: August 02, 2011, 01:45:53 am by Cacatoes » Logged

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fromhell
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« Reply #1 on: August 01, 2011, 01:55:30 pm »

This picture will drive it home for sure



Community uproar in 5, 4, 3......
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« Reply #2 on: August 01, 2011, 02:02:31 pm »

Community uproar in 5, 4, 3......

That looks like a nice model. Yes, it looks like an anime character or something, but I don't mind. I don't see however how she(I assume it's a she) is supposed to hold weapons with webbed hands. Considering OA has no actual new models, anything is welcome.
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VortexHU
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« Reply #3 on: August 01, 2011, 03:12:38 pm »

Community uproar in 5, 4, 3......

do you mean this seriously, as a joke, or as a request for opinion? how long did it take you to make? i'm similarly open to new content.
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— VortexHU —
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« Reply #4 on: August 01, 2011, 05:01:39 pm »

This picture will drive it home for sure

Community uproar in 5, 4, 3......
Actually, I think it's a pretty cool looking model.  How about a male version?
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Neon_Knight
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« Reply #5 on: August 01, 2011, 07:50:09 pm »

Community uproar in 5, 4, 3......

do you mean this seriously, as a joke, or as a request for opinion? how long did it take you to make? i'm similarly open to new content.
"FPS should be gritty, demonic, serious, dark, and brown, hurr hurr"

(Not my opinion BTW)
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My maps

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Joshua
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« Reply #6 on: August 08, 2011, 06:20:35 pm »

I agree that OA needs a clearly defined style so we, the community, can develop and contribute cohesive assets. Do I have a preferred style? Yes, simply looking at my posts reveals that. I am guilty of: "FPS should be gritty, demonic, serious, dark, and brown, hurr hurr" Perhaps it's my nostalgia towards Q3A and Heavy Metal.

Regardless of my personal preference, I can make art in pretty much any style. My hope is for OA to be a beautiful and smooth performing game.
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Graion Dilach
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« Reply #7 on: August 09, 2011, 04:57:33 am »

When will she be committed to the SVN tree?

And as far as I can see... there won't be any uproar.
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Bane
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« Reply #8 on: August 09, 2011, 05:52:14 am »

That model kind of looks like Gargoyle and Merman had a baby ,but in a good way. I think you did a nice job fromhell. Smiley
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Neon_Knight
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« Reply #9 on: August 13, 2011, 01:23:57 pm »

When will she be committed to the SVN tree?

And as far as I can see... there won't be any uproar.
Forgot to add: "In this forum".
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My maps

Want to contribute?
Read this, this and this first.
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