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Author Topic: OpenArena, art style & universe  (Read 10754 times)
Cacatoes
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« on: August 01, 2011, 09:49:14 am »

Simply tried to gather existing ressources about art direction, story, and related subjects, don't hesitate to add your links if I missed some.

[FORUM]
Possible anime style, pros, cons, inspiration & other projects summaries: http://openarena.ws/board/index.php?topic=3573.0
From an april fool joke to reality, Angelyss & Sergei drawing: http://openarena.ws/board/index.php?topic=646.msg4189#msg4189
Team faction brainstorm attempt: http://openarena.ws/board/index.php?topic=3744.0
Some Single Player Campaign attempt: http://openarena.ws/board/index.php?topic=2429.0
OA graphical design brainstorm: http://openarena.ws/board/index.php?topic=3513.0
Favorite visual style for maps poll: http://openarena.ws/board/index.php?topic=4120.0
OA is not Q3: http://openarena.ws/board/index.php?topic=3512.0

[WIKI]
Artistic approach: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/GoodPractices
Characters: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Manual/Characters
Character ideas: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Character_Ideas
Weapons: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Manual/Weapons
Maps: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Category:Maps
Map ideas: (DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Map_Ideas

Eventually check these forums:
OA3: http://openarena.ws/board/index.php?board=69.0
Idea pit: http://openarena.ws/board/index.php?board=70.0
Topics in "Contributions" forum.

... many links, but not that much very precise content IMO.

Edit:

Let's sum up all this:
(to be completed)

So what do we lack ?
(to be completed)
« Last Edit: August 02, 2011, 01:45:53 am by Cacatoes » Logged

Todo: Walk the cat.
fromhell
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« Reply #1 on: August 01, 2011, 01:55:30 pm »

This picture will drive it home for sure



Community uproar in 5, 4, 3......
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
dbX
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« Reply #2 on: August 01, 2011, 02:02:31 pm »

Community uproar in 5, 4, 3......

That looks like a nice model. Yes, it looks like an anime character or something, but I don't mind. I don't see however how she(I assume it's a she) is supposed to hold weapons with webbed hands. Considering OA has no actual new models, anything is welcome.
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VortexHU
Lesser Nub


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« Reply #3 on: August 01, 2011, 03:12:38 pm »

Community uproar in 5, 4, 3......

do you mean this seriously, as a joke, or as a request for opinion? how long did it take you to make? i'm similarly open to new content.
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VortexHU
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« Reply #4 on: August 01, 2011, 05:01:39 pm »

This picture will drive it home for sure

Community uproar in 5, 4, 3......
Actually, I think it's a pretty cool looking model.  How about a male version?
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Neon_Knight
In the year 3000
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« Reply #5 on: August 01, 2011, 07:50:09 pm »

Community uproar in 5, 4, 3......

do you mean this seriously, as a joke, or as a request for opinion? how long did it take you to make? i'm similarly open to new content.
"FPS should be gritty, demonic, serious, dark, and brown, hurr hurr"

(Not my opinion BTW)
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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Joshua
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« Reply #6 on: August 08, 2011, 06:20:35 pm »

I agree that OA needs a clearly defined style so we, the community, can develop and contribute cohesive assets. Do I have a preferred style? Yes, simply looking at my posts reveals that. I am guilty of: "FPS should be gritty, demonic, serious, dark, and brown, hurr hurr" Perhaps it's my nostalgia towards Q3A and Heavy Metal.

Regardless of my personal preference, I can make art in pretty much any style. My hope is for OA to be a beautiful and smooth performing game.
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Graion Dilach
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« Reply #7 on: August 09, 2011, 04:57:33 am »

When will she be committed to the SVN tree?

And as far as I can see... there won't be any uproar.
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Bane
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« Reply #8 on: August 09, 2011, 05:52:14 am »

That model kind of looks like Gargoyle and Merman had a baby ,but in a good way. I think you did a nice job fromhell. Smiley
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Neon_Knight
In the year 3000
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« Reply #9 on: August 13, 2011, 01:23:57 pm »

When will she be committed to the SVN tree?

And as far as I can see... there won't be any uproar.
Forgot to add: "In this forum".
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
Want to contribute? Read this.
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