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Subject Started by Replies Views Last post
A second perma-visible console to echo sticky messages by filter. cheb 5 1780 Last post January 19, 2017, 05:34:54 pm
by fromhell
Preventing users from commit suicide (disabling /kill command)? « 1 2 » Gig 49 11375 Last post December 26, 2016, 04:09:50 am
by Gig
Please nerf LG in CTF if it is in insta-hit mode (forgot the variable) cheb 5 2231 Last post November 03, 2016, 08:08:41 am
by Gig
[cgame] Player animation improvement fromhell 2 1303 Last post October 30, 2016, 07:14:53 pm
by cheb
State dependent doors sago007 15 3975 Last post September 21, 2016, 03:02:15 pm
by Gig
deformVertex hair fromhell 3 5269 Last post September 15, 2016, 01:10:21 am
by fromhell
Bot-specific entities Neon_Knight 3 1881 Last post August 16, 2016, 04:15:07 pm
by Gig
Readme Generator Neon_Knight 0 1147 Last post August 06, 2016, 11:22:13 am
by Neon_Knight
g_enableJolly fromhell 2 6937 Last post December 24, 2015, 03:44:04 pm
by Neon_Knight
Should I fix rgbGen const? fromhell 2 4910 Last post November 23, 2015, 02:32:36 am
by Gig
teamplay with more than two teams asmanel 4 3308 Last post November 02, 2015, 06:47:27 pm
by Neon_Knight
Playing OA with VR headset/cardboard adriano 2 2942 Last post October 10, 2015, 09:30:47 am
by adriano
FliF fromhell 3 1792 Last post October 03, 2015, 01:26:14 am
by andrewj
waypoint flood asmanel 5 4140 Last post July 20, 2015, 07:23:01 am
by Neon_Knight
BPG fromhell 5 5166 Last post April 09, 2015, 05:48:33 am
by cheb
wing's ideas wing0 7 4282 Last post March 21, 2015, 10:27:15 am
by wing0
Worldspawn key for specifying postprocess shader fromhell 2 2061 Last post March 16, 2015, 03:26:54 am
by Gig
OA3 Oculus Rift support - getting it ready for 2015 release... Marterzon 9 6363 Last post February 02, 2015, 03:07:37 pm
by Marterzon
OpenArena Fortress tflover 3 2671 Last post December 31, 2014, 08:05:27 pm
by Peter Silie
OA3 Character Sketches and weapons Marterzon 5 4037 Last post December 17, 2014, 03:21:34 pm
by Marterzon
Matches by halfs in objective-based teamgames Neon_Knight 6 3387 Last post December 11, 2014, 03:10:26 pm
by Neon_Knight
Give bots the ability to strafe jump Marterzon 9 4330 Last post December 10, 2014, 08:18:08 am
by Gig
Quake 3 Texture roundup and new q3a2oa (its long overdue imo) Danfun64 1 2287 Last post November 25, 2014, 11:52:09 am
by Gig
Make OA3 a little faster Marterzon 3 2668 Last post November 16, 2014, 06:59:03 am
by Marterzon
mine trigger settings asmanel 2 1925 Last post November 14, 2014, 02:58:14 am
by Gig
Fake bounce light revanic 2 2268 Last post November 08, 2014, 10:00:03 am
by revanic
Misc. gamemode ideas. [ERROR_42] 4 2914 Last post November 06, 2014, 07:32:33 pm
by Suicizer
New gametype: Hill Control (or King of the Hill) Cyrus the Guy 10 4335 Last post October 24, 2014, 12:52:50 am
by Gig
Engine client - Announcer replacing fromhell 1 2152 Last post October 09, 2014, 08:36:02 am
by Suicizer
Sketches « 1 2 3 » Dancar 55 24769 Last post September 28, 2014, 12:31:57 pm
by Dancar
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